Via develop
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Develop looks at the platform with ambitions to challenge Adobe's ubiquitous Flash web player
Initially heralded as the future of
browser gaming and the next step beyond the monopolised world of Flash,
HTML5 has since faced criticism for being tough to code with and
possessing a string of broken features.
The coding platform, the fifth iteration of the HTML standard, was
supposed to be a one stop shop for developers looking to create and
distribute their game to a multitude of platforms and browsers, but
things haven’t been plain sailing.
Not just including the new HTML mark-up language, but also
incorporating other features and APIs such as CSS3, SVG and JavaScript,
the platform was supposed to allow for the easy insertion of features
for the modern browser such as video and audio, and provide them without
the need for users to install numerous plug-ins.
And whilst this has worked to a certain degree, and a number of
companies such as Microsoft, Apple, Google and Mozilla under the W3C
have collaborated to bring together a single open standard, the problems
it possesses cannot be ignored.
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