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    <title>Computed·Blg - Mobile</title>
    <link>http://blog.computedby.com/</link>
    <description>Technology experiments &amp;  survey</description>
    <dc:language>en</dc:language>
    <generator>Serendipity 1.5.5 - http://www.s9y.org/</generator>
    <pubDate>Mon, 14 May 2012 12:28:00 GMT</pubDate>

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        <title>RSS: Computed·Blg - Mobile - Technology experiments &amp;  survey</title>
        <link>http://blog.computedby.com/</link>
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<item>
    <title>Facebook's New App Center Promises Quality Over Quantity</title>
    <link>http://blog.computedby.com/archives/212-Facebooks-New-App-Center-Promises-Quality-Over-Quantity.html</link>
            <category>Mobile</category>
            <category>Network</category>
            <category>Software</category>
    
    <comments>http://blog.computedby.com/archives/212-Facebooks-New-App-Center-Promises-Quality-Over-Quantity.html#comments</comments>
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    <author>nospam@example.com (Christian Babski)</author>
    <content:encoded>
    &lt;p&gt;Via &lt;a target=&quot;_rw&quot; href=&quot;http://www.readwriteweb.com&quot;&gt;ReadWrite&lt;/a&gt;&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt;-----&lt;span class=&quot;embedded-Media-image&quot;&gt; &lt;img style=&quot;width: 555px; height: 381px;&quot; src=&quot;http://www.readwriteweb.com/files/styles/610_0/public/fields/fb_app_center_1.jpg&quot; /&gt; &lt;/span&gt; &lt;/p&gt;
&lt;p&gt;Last September, during the f8 Developers’ Conference, Facebook CTO Bret Taylor said that the company had no plans for a “&lt;a target=&quot;_blank&quot; href=&quot;http://www.readwriteweb.com/archives/facebook_cto_we_are_not_working_on_an_app_store.php&quot;&gt;central app repository&lt;/a&gt;” – an app store. Today, Facebook is changing its tune. The social giant has announced&lt;a target=&quot;_blank&quot; href=&quot;https://developers.facebook.com/blog/post/2012/05/09/introducing-the-app-center/&quot;&gt; App Center&lt;/a&gt;,
 a section of Facebook dedicated to discovering and deploying 
high-quality apps on the company’s platform. The App Center will push 
apps to iPhone, Android and the mobile Web, giving Facebook its first 
true store for mobile app discovery.&amp;#160;&lt;/p&gt; 
&lt;p&gt;The departure from Facebook’s previous company line 
comes as the social platform ramps up its mobile offerings to make money
 from its hundreds of millions of mobile users. This is not your 
father&#039;s app store, though.&lt;/p&gt; 
&lt;p&gt;Let&#039;s start with the requirements. Facebook has announced a strict 
set of style and quality guidelines to get apps placed in App 
Center.&amp;#160;Apps that are considered high-quality, as decided by Facebook’s 
Insights analytics platform, will get prominent placement. Quality is 
determined by user ratings and app engagement. Apps that receive poor 
ratings or do not meet &lt;a target=&quot;_blank&quot; href=&quot;https://developers.facebook.com/docs/appcenter/guidelines/&quot;&gt;Facebook’s quality guidelines&lt;/a&gt; won&#039;t be listed.&amp;#160;&lt;/p&gt; 
&lt;p&gt;Whether or not an app is a potential Facebook App Center candidate hinges on several factors. It must&lt;/p&gt; 
&lt;p&gt;• have a canvas page (a page that sets the app&#039;s permissions on Facebook’s platform)&lt;/p&gt; 
&lt;p&gt;• be built for iOS, Android or the mobile Web&lt;/p&gt; 
&lt;p&gt;• use a Facebook Login or&amp;#160;be a website that uses a Facebook Login.&amp;#160;&lt;/p&gt; 
&lt;p&gt; &lt;span class=&quot;embedded-Media-image img-caption-c&quot;&gt; &lt;img style=&quot;width: 554px; height: 575px;&quot; src=&quot;http://www.readwriteweb.com/files/fb_appcenter_app_detail_page.jpg&quot; /&gt; &lt;/span&gt; &lt;/p&gt; 
&lt;p&gt;Facebook is in a tricky spot with App Center. It will house not only 
apps that are specifically run through its platform but also iOS and 
Android apps. Thus it needs to achieve a balance between competition and
 cooperation with some of the most powerful forces in the tech universe.
 If an app in App Center requires a download, the download link on the 
app’s detail page will bring the user to the appropriate app repository,
 either Apple&#039;s App Store or Android’s Google Play.&amp;#160;&lt;/p&gt; 
&lt;p&gt;One of the more interesting parts of App Center is that Facebook will
 allow paid apps. This is a huge move for Facebook as it provides a 
boost to its Credits payment service. One of the benefits of having a 
store is that whoever controls the store also controls transactions 
arising from the items in it, whether payments per download or in-app 
purchases. This will go a long way towards Facebook’s goal of monetizing
 its mobile presence without relying on advertising.&amp;#160;&lt;/p&gt; 
&lt;p&gt; &lt;span class=&quot;embedded-Media-image img-caption-c&quot;&gt; &lt;img style=&quot;width: 551px; height: 223px;&quot; src=&quot;http://www.readwriteweb.com/files/fb_app_center_logo_guide.jpg&quot; /&gt; &lt;span class=&quot;embedded-Media-image-caption&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; 
&lt;p&gt;&lt;span class=&quot;embedded-Media-image img-caption-c&quot;&gt;&lt;em&gt;&lt;span class=&quot;embedded-Media-image-caption&quot;&gt;Facebook App Center Icon Guidelines&lt;/span&gt;&lt;/em&gt; &lt;/span&gt; &lt;/p&gt; 
&lt;p&gt;Developers interested in publishing apps to Facebook’s App Center should take a look at both the &lt;a target=&quot;_blank&quot; href=&quot;https://developers.facebook.com/docs/appcenter/guidelines/&quot;&gt;guidelines&lt;/a&gt;&amp;#160;and the &lt;a target=&quot;_blank&quot; href=&quot;https://developers.facebook.com/docs/guides/appcenter/&quot;&gt;tutorial&lt;/a&gt;
 that outlines how to upload the appropriate icons, how to request 
permissions, how to use Single Sign On (SSO, a requirement for App 
Center) and the app detail page.&amp;#160;&lt;/p&gt; 
&lt;p&gt;This is a good move for Facebook. It will give the company several 
avenues to start making money off of mobile but also strengthen its 
position as one of the backbones of the Web. For instance, App Center is
 both separate from iOS and Android but also a part of it. Through App 
Center, Facebook can direct traffic to its apps, monitor who and how 
users are downloading applications and keep itself at the center of the 
user experience. &lt;br /&gt;&lt;/p&gt; 
    </content:encoded>

    <pubDate>Mon, 14 May 2012 12:28:00 +0000</pubDate>
    <guid isPermaLink="false">http://blog.computedby.com/archives/212-guid.html</guid>
    <category>facebook</category>
<category>mobile</category>
<category>network</category>
<category>social network</category>
<category>software</category>

</item>
<item>
    <title>EU Votes To Lower Mobile Roaming Charges</title>
    <link>http://blog.computedby.com/archives/184-EU-Votes-To-Lower-Mobile-Roaming-Charges.html</link>
            <category>Mobile</category>
            <category>Network</category>
    
    <comments>http://blog.computedby.com/archives/184-EU-Votes-To-Lower-Mobile-Roaming-Charges.html#comments</comments>
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    <author>nospam@example.com (Christian Babski)</author>
    <content:encoded>
    &lt;p&gt;Via &lt;a href=&quot;http://www.cio-today.com&quot; target=&quot;_cio&quot;&gt;CIO TODAY&lt;/a&gt;&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt;-----&lt;/p&gt; 
&lt;p&gt; Business travelers -- and the enterprises that foot their &lt;a href=&quot;http://www.cio-today.com/accuserve/accuserve-go.php?c=12772&quot;&gt;phone&lt;/a&gt; bills -- have been complaining about high roaming fees in Europe for years. Now, some relief is finally in sight.
&lt;/p&gt; 
&lt;p&gt;
Indeed, both &lt;a href=&quot;http://www.cio-today.com/accuserve/accuserve-go.php?c=12807&quot;&gt;data&lt;/a&gt; roaming and phone calls travelers make while doing &lt;a href=&quot;http://www.cio-today.com/accuserve/accuserve-go.php?c=12820&quot;&gt;business&lt;/a&gt; (or taking a vacation) in Europe should be much cheaper this summer 
thanks to a deal done in the European Parliament this week. 
&lt;/p&gt; 
&lt;p&gt;
Members of the European Parliament and the Danish Presidency of the 
Council of Ministers agreed to lower price caps on roaming. Parliament 
as a whole still needs to approve the deal. But if all runs smoothly the
 new rules will take effect July 1.
&lt;/p&gt; 
&lt;p&gt;
&amp;quot;I am satisfied that the Council approved Parliament&#039;s approach to 
tackle very high prices of phone calls, SMS and in particular of data 
roaming,&amp;quot; said Angelika Niebler of Germany, Parliament&#039;s reporter for 
the draft legislation. &amp;quot;The proposed price caps ensure a sufficient 
margin between wholesale and retail prices to assure a level of 
competition that will enable new players to enter the market.&amp;quot;
&lt;/p&gt; 
&lt;p&gt; &lt;span class=&quot;subhead&quot;&gt;
How Low Do They Go?
&lt;/span&gt; &lt;/p&gt; 
&lt;p&gt;
The agreement increases transparency and consumer protection to prevent 
bill shocks, Niebler said. That means European Union consumers no longer
 need to worry about accidentally running up huge bills when using their
 &lt;a href=&quot;http://www.cio-today.com/accuserve/accuserve-go.php?c=12835&quot;&gt;mobile&lt;/a&gt; devices both within and outside the EU. Of course, it&#039;s also a boon for consumers from other nations traveling to Europe.
&lt;/p&gt; 
&lt;p&gt;
How much savings are we talking about? According to the new rules, a 
downloaded megabyte would cost no more than 70 cents. That cost drops 
down to 45 cents in 2013 and 20 cents by July 2014. This is a big 
improvement, seeing as there is currently no price ceiling for mobile 
data services charged to consumers.
&lt;/p&gt; 
&lt;p&gt;
On the phone call front, the cost of a one-minute call would not exceed 
29 cents under the new rules. That declines to 19 cents as of July 2014.
 That&#039;s down from 35 cents under the current legislation. Finally, an 
SMS would cost no more than 9 cents. That drops to 6 cents as by July 
2014 and marks an 11 percent cut from current costs. 
&lt;/p&gt; 
&lt;p&gt; &lt;span class=&quot;subhead&quot;&gt;
Nixing Roaming Altogether
&lt;/span&gt; &lt;/p&gt; 
&lt;p&gt;
&amp;quot;Mobile roaming charges in the EU are artificially high. Given the fact 
that they are trying to treat the entire continent like a single 
country, I don&#039;t understand why mobile roaming charges are so high 
between countries,&amp;quot; said Mike Disabato, managing vice president of &lt;a href=&quot;http://www.cio-today.com/accuserve/accuserve-go.php?c=12807&quot;&gt;network&lt;/a&gt; and telecom at &lt;a href=&quot;http://www.cio-today.com/accuserve/accuserve-go.php?c=12685&quot;&gt;Gartner&lt;/a&gt;. 
&lt;/p&gt; 
&lt;p&gt;
Practically speaking, the new rules mean that you only need one SIM card
 while traveling in Europe. Of course, you can&#039;t get a SIM card on an 
iPhone unless you buy an unlocked phone for $800. But if you do use a 
SIM card you will not have to change phone numbers every time you go to a
 different country.
&lt;/p&gt;
&amp;quot;The new rules will make it a lot cheaper for people who actually have 
to do business in Europe. Any time you start reducing these types of 
rates it&#039;s a good thing,&amp;quot; Disabato said. &amp;quot;We got rid of roaming charges a
 long time ago. It&#039;s about time they go in Europe. It will take until 
the EU decides they are going to make it happen.&amp;quot; 
    </content:encoded>

    <pubDate>Fri, 30 Mar 2012 11:26:00 +0000</pubDate>
    <guid isPermaLink="false">http://blog.computedby.com/archives/184-guid.html</guid>
    
</item>
<item>
    <title>Anatomy of a leak: how iPhones spill the ID of networks they access</title>
    <link>http://blog.computedby.com/archives/182-Anatomy-of-a-leak-how-iPhones-spill-the-ID-of-networks-they-access.html</link>
            <category>Mobile</category>
            <category>Network</category>
    
    <comments>http://blog.computedby.com/archives/182-Anatomy-of-a-leak-how-iPhones-spill-the-ID-of-networks-they-access.html#comments</comments>
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    <author>nospam@example.com (Christian Babski)</author>
    <content:encoded>
    &lt;p&gt;Via &lt;a href=&quot;http://arstechnica.com&quot; target=&quot;_at&quot;&gt;ars technica&lt;/a&gt;&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt;-----&lt;/p&gt; 
&lt;p&gt; &lt;/p&gt; 
&lt;div style=&quot;width: 560px;&quot; class=&quot;story-image CenteredImage&quot;&gt; &lt;img style=&quot;width: 555px; height: 484px;&quot; alt=&quot;Anatomy of a leak: how iPhones spill the ID of networks they access&quot; src=&quot;http://blog.computedby.com/cby/images/182_1334248254_0.png&quot; /&gt; 
&lt;div class=&quot;news-item-figure-caption&quot;&gt; 
&lt;div class=&quot;news-item-figure-caption-text&quot;&gt;This
 screen capture of a Wireshark session initiated by hacker Rob Graham 
shows his iPad 3 exposing the MAC address of his home router. The unique
 identifier could be viewed by anyone connected to the Starbucks hotspot
 he accessed.&lt;/div&gt; 
&lt;/div&gt; 
&lt;/div&gt; 
&lt;div class=&quot;body&quot;&gt; 
&lt;p&gt;An Ars story from earlier this month reported that iPhones &lt;a href=&quot;http://arstechnica.com/apple/news/2012/03/loose-lipped-iphones-top-the-list-of-smartphones-exploited-by-hacker.ars&quot;&gt;expose the unique identifiers of recently accessed wireless routers&lt;/a&gt;,
 which&amp;#160;generated no shortage of reader outrage. What possible 
justification does Apple have for building this leakage capability into 
its entire line of wireless products when smartphones, laptops, and 
tablets from competitors don&#039;t? And how is it that Google, Wigle.net, 
and others get away with publishing the MAC addresses of millions of 
wireless access devices and their precise geographic location?&lt;/p&gt; 
&lt;p&gt;Some readers wanted more technical detail about the exposure, which 
applies to three access points the devices have most recently connected 
to. Some went as far as to challenge the validity of security researcher
 Mark Wuergler&#039;s findings. &amp;quot;Until I see the code running or at least a 
youtube I don&#039;t believe this guy has the goods,&amp;quot; one Ars commenter &lt;a href=&quot;http://arstechnica.com/apple/news/2012/03/loose-lipped-iphones-top-the-list-of-smartphones-exploited-by-hacker.ars?comments=1#comment-22665257&quot;&gt;wrote&lt;/a&gt;.&lt;/p&gt; 
&lt;p&gt;According to penetration tester Robert Graham, the findings are legit.&lt;/p&gt; 
&lt;p&gt;In the service of our readers, and to demonstrate to skeptics that 
the privacy leak is real, Ars approached Graham and asked him to review 
the article for accuracy and independently confirm or debunk Wuergler&#039;s 
findings.&lt;/p&gt; 
&lt;p&gt;&amp;quot;I can confirm all the technical details of this &#039;hack,&#039;&amp;quot; Graham, who
 is CEO of Errata Security, told Ars via e-mail. &amp;quot;Apple products do 
indeed send out three packets that will reveal your home router MAC 
address. I confirmed this with my latest iPad 3.&amp;quot;&lt;/p&gt; 
&lt;p&gt;He provided the image at the top of this post as proof. It shows a 
screen from Wireshark, a popular packet-sniffing program, as his iPad 
connected to a public hotspot at a Starbucks in Atlanta. Milliseconds 
after it connected to an SSID named &amp;quot;attwifi&amp;quot; (as shown in the section 
labeled #1), the iPad broadcasted the MAC address of his Linksys home 
router (shown in the section labeled #2). In section #3, the iPad sent 
the MAC address of this router a second time, and curiously, the 
identifier was routed to this access point even though it&#039;s not 
available on the local network. As is clear in section #4, the iPad also
 exposed the local IP address the iPad used when accessing Graham&#039;s home
 router. All of this information is relatively simple to view by anyone 
within radio range.&lt;/p&gt; 
&lt;p&gt;The image is consistent with one provided by Wuergler below. Just as 
Wuergler first claimed, it shows an iPhone disclosing the last three 
access points it has connected to.&lt;/p&gt; 
&lt;div style=&quot;width: 560px;&quot; class=&quot;news-item-figure CenteredImage&quot;&gt; 
&lt;div style=&quot;height: 62px;&quot; class=&quot;news-item-figure-image&quot;&gt;&lt;img width=&quot;558&quot; height=&quot;54&quot; src=&quot;http://blog.computedby.com/cby/images/182_1334248255_1.png&quot; /&gt;&lt;/div&gt; 
&lt;div class=&quot;news-item-figure-caption&quot;&gt; 
&lt;div class=&quot;news-item-figure-caption-byline&quot;&gt;Mark Wuergler, Immunity Inc.&lt;/div&gt; 
&lt;/div&gt; 
&lt;/div&gt; 
&lt;p&gt;Graham used Wireshark to monitor the same Starbucks hotspot when he 
connected with his Windows 7 laptop and Android-based Kindle Fire. 
Neither device exposed any previously connected MAC addresses. He also 
reviewed hundreds of other non-Apple devices as they connected to the 
network, and none of them exposed previously accessed addresses, either.&lt;/p&gt; 
&lt;p&gt;As the data makes clear, the MAC addresses were exposed in ARP (&lt;a href=&quot;https://tools.ietf.org/html/rfc826&quot;&gt;address resolution protocol&lt;/a&gt;)
 packets immediately after Graham&#039;s iPad associated with the access 
point but prior to it receiving an IP address from the router&#039;s DHCP 
server. Both Graham and Wuergler speculate that Apple engineers 
intentionally built this behavior into their products as a way of 
speeding up the process of reconnecting to access points, particularly 
those in corporate environments. Rather than waiting for a DHCP server 
to issue an IP address, the exposure of the MAC addresses allows the 
devices to use the same address it was assigned last time.&lt;/p&gt; 
&lt;p&gt;&amp;quot;This whole thing is related to DHCP and autoconfiguration (for speed
 and less traffic on the wire),&amp;quot; Wuergler told Ars. &amp;quot;The Apple devices 
want to determine if they are on a network that they have previously 
connected to and they send unicast ARPs out on the network in order to 
do this.&amp;quot;&lt;/p&gt; 
&lt;p&gt;Indeed, strikingly similar behavior was described in &lt;a href=&quot;http://www.ietf.org/rfc/rfc4436.txt&quot;&gt;RFC 4436&lt;/a&gt;,
 a 2006 technical memo co-written by developers from Apple, Microsoft, 
and Sun Microsystems. It discusses a method for detecting network 
attachment in IPv4-based systems.&lt;/p&gt; 
&lt;p&gt;&amp;quot;In this case, the host may determine whether it has re-attached to 
the logical link where this address is valid for use, by sending a 
unicast ARP Request packet to a router previously known for that link 
(or, in the case of a link with more than one router, by sending one or 
more unicast ARP Request packets to one or more of those routers),&amp;quot; the 
document states at one point. &amp;quot;The ARP Request MUST use the host MAC 
address as the source, and the test node MAC address as the 
destination,&amp;quot; it says elsewhere.&lt;/p&gt; 
&lt;p&gt;Of course, only Apple engineers can say for sure if the MAC 
disclosure is intentional, and representatives with the company have 
declined to discuss the issue with Ars. What&#039;s more, if RFC 4436 is the 
reason for the behavior, it&#039;s unclear why there&#039;s no evidence of Windows
 and Android devices doing the same thing. If detecting previously 
connected networks is such a good idea, wouldn&#039;t Microsoft and Google 
want to design their devices to do it, too?&lt;/p&gt; 
&lt;p&gt;In contrast to the findings of Graham and Wuergler were those of Ars writer Peter Bright, who &lt;a href=&quot;http://arstechnica.com/apple/news/2012/03/loose-lipped-iphones-top-the-list-of-smartphones-exploited-by-hacker.ars?comments=1&amp;amp;start=80#comment-22668850&quot;&gt;observed different behavior when his iPod touch connected to a wireless network&lt;/a&gt;.
 While the Apple device did expose a MAC address, the unique identifier 
belonged to the Ethernet interface of his router rather than the MAC 
address of the router&#039;s WiFi interface, which is the identifier 
cataloged by Google, Skyhook, and similar databases.&lt;/p&gt; 
&lt;p&gt;Bright speculated that many corporate networks likely behave the same
 way. And for Apple devices that connect to access points with such 
configurations, exposure of the MAC address may pose less of a threat. 
Still, while it&#039;s unclear what percentage of wireless routers assign a 
different MAC address to wired and wireless interfaces, Graham and 
Wuergler&#039;s tests show that at least some wireless routers by default 
make no such distinction.&lt;/p&gt; 
&lt;p&gt;Wuergler also debunked a few other misconceptions that some people 
had about the wireless behavior of Apple devices. Specifically, he said 
claims that &lt;a href=&quot;http://erratasec.blogspot.com/2010/05/more-air-is-full-of-packets.html&quot;&gt;iPhones don&#039;t broadcast the SSID they are looking for&lt;/a&gt;
 from Errata Security&#039;s Graham are incorrect. Some Ars readers had 
invoked the 2010 blog post from Graham to cast doubt on Wuergler&#039;s 
findings&lt;/p&gt; 
&lt;p&gt;&amp;quot;The truth is Apple products &lt;em&gt;do&lt;/em&gt; probe for known SSIDs (and no, there is no limit as to how many),&amp;quot; Wuergler wrote in a &lt;a href=&quot;https://lists.immunityinc.com/pipermail/dailydave/2012-March/000070.html&quot;&gt;post published on Friday&lt;/a&gt; to the Daily Dave mailing list. He included the following screenshot to document his claim.&lt;/p&gt; 
&lt;div style=&quot;width: 560px;&quot; class=&quot;news-item-figure CenteredImage&quot;&gt; 
&lt;div style=&quot;height: 136px;&quot; class=&quot;news-item-figure-image&quot;&gt;&lt;img width=&quot;560&quot; height=&quot;119&quot; src=&quot;http://blog.computedby.com/cby/images/182_1334248255_2.png&quot; /&gt;&lt;/div&gt; 
&lt;div class=&quot;news-item-figure-caption&quot;&gt; 
&lt;div class=&quot;news-item-figure-caption-byline&quot;&gt;Mark Wuergler, Immunity Inc.&lt;/div&gt; 
&lt;/div&gt; 
&lt;/div&gt; 
&lt;h3&gt;Connecting the dots&lt;/h3&gt; 
&lt;p&gt;What all of this means is that there&#039;s good reason to believe that 
iPhones and other Apple products—at least when compared to devices 
running Windows or Android—are unique in leaking MAC addresses that can 
uniquely identify the locations of networks you&#039;ve connected to 
recently. When combined with other data often exposed by virtually all 
wireless devices—specifically the names of wireless networks you&#039;ve 
connected to in the past—an attacker in close proximity of you can 
harvest this information and use it in targeted attacks.&lt;/p&gt; 
&lt;p&gt;Over the past year or so, Google and Skyhook have taken steps to make
 it harder for snoops to abuse the GPS information stored in their 
databases. &lt;a href=&quot;http://www.mozilla.com/en-US/firefox/geolocation/&quot;&gt;Google Location Services&lt;/a&gt;, for instance, &lt;a href=&quot;http://arstechnica.com/microsoft/news/2011/08/microsoft-locks-down-wi-fi-location-service-after-privacy-concerns.ars&quot;&gt;now requires the submission of two MAC addresses&lt;/a&gt;
 in close proximity of each other before it will divulge where they are 
located. In many cases, this requirement can be satisfied simply by 
providing one of the other MAC addresses returned by the Apple device. 
If it&#039;s within a few blocks of the first one, Google will readily 
provide the data. It&#039;s also feasible for attackers to use war dialing 
techniques to map the MAC addresses of wireless devices in a given 
neighborhood or city.&lt;/p&gt; 
&lt;p&gt;Since Apple engineers are remaining mum, we can only guess why 
iDevices behave the way they do. What isn&#039;t in dispute is that, unlike 
hundreds of competing devices that Wuergler and Graham have examined, 
the Apple products leak connection details many users would prefer to 
keep private.&lt;/p&gt; 
&lt;p&gt;A video demonstrating the iPhone&#039;s vulnerability to fake access point attacks is &lt;a href=&quot;http://partners.immunityinc.com/movies/Access_point_impersonation.mp4&quot;&gt;here&lt;/a&gt;.&lt;/p&gt; &lt;em&gt;Updated to better describe video.&lt;/em&gt; 
&lt;div class=&quot;bottom-image-credit&quot;&gt; 
&lt;p&gt;
                                      Image courtesy of Robert Graham, Errata Security                    &lt;/p&gt; 
&lt;p&gt; &lt;/p&gt; 
&lt;/div&gt; 
&lt;/div&gt; 
    </content:encoded>

    <pubDate>Wed, 28 Mar 2012 16:38:55 +0000</pubDate>
    <guid isPermaLink="false">http://blog.computedby.com/archives/182-guid.html</guid>
    <category>idevices</category>
<category>mobile</category>
<category>network</category>
<category>security</category>

</item>
<item>
    <title>TI Demos OMAP5 WiFi Display Mirroring on Development Platform</title>
    <link>http://blog.computedby.com/archives/181-TI-Demos-OMAP5-WiFi-Display-Mirroring-on-Development-Platform.html</link>
            <category>Mobile</category>
            <category>Network</category>
            <category>Technology</category>
    
    <comments>http://blog.computedby.com/archives/181-TI-Demos-OMAP5-WiFi-Display-Mirroring-on-Development-Platform.html#comments</comments>
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    <author>nospam@example.com (Christian Babski)</author>
    <content:encoded>
    &lt;p&gt;Via &lt;a target=&quot;_at&quot; href=&quot;http://www.anandtech.com&quot;&gt;AnandTech&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;-----&lt;/p&gt; 
&lt;p&gt; &lt;/p&gt; 
&lt;p align=&quot;center&quot;&gt; &lt;img style=&quot;width: 554px; height: 264px;&quot; src=&quot;http://blog.computedby.com/cby/images/181_1332920992_0.jpg&quot; /&gt; &lt;/p&gt; 
&lt;p&gt;
	On our last day at MWC 2012, TI pulled me aside for a private 
demonstration of WiFi Display functionality they had only just recently 
finalized working on their OMAP 5 development platform. The demo showed 
WiFi Display mirroring working between the development device’s 720p 
display and an adjacent notebook which was being used as the WiFi 
Display sink.&lt;/p&gt; 
&lt;p align=&quot;center&quot;&gt; &lt;a href=&quot;http://images.anandtech.com/doci/5622/MWC2012-8901.jpg&quot;&gt;&lt;img style=&quot;width: 555px; height: 418px;&quot; src=&quot;http://blog.computedby.com/cby/images/181_1332920993_1.jpg&quot; /&gt;&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;
	TI emphasized that what’s different about their WiFi Display 
implementation is that it works using the display framebuffer natively 
and not a memory copy which would introduce delay and take up space. In 
addition, the encoder being used is the IVA-HD accelerator doing the 
WiFi Display specification’s mandatory H.264 baseline Level 3.1 encode, 
not a software encoder running on the application processor. The demo 
was running mirroring the development tablet’s 720p display, but TI says
 they could easily do 1080p as well, but would require a 1080p 
framebuffer to snoop on the host device. Latency between the development
 platform and display sink was just 15ms - essentially one frame at 60 
Hz.&lt;/p&gt; 
&lt;p&gt;
	The demonstration worked live over the air at TI’s MWC booth and also 
used a WiLink 8 series WLAN combo chip. There was some stuttering, 
however this is understandable given the fact that this demo was using 
TCP (live implementations will use UDP) and of course just how crowded 
2.4 and 5 GHz spectrum is at these conferences. In addition, TI 
collaborated with Screenovate for their application development and WiFi
 Display optimization secret sauce, which I’m guessing has to do with 
adaptive bitrate or possibly more.&lt;/p&gt; 
&lt;p&gt;
	Enabling higher than 480p software encoded WiFi Display is just one 
more obvious piece of the puzzle which will eventually enable 
smartphones and tablets to obviate standalone streaming devices.&lt;/p&gt; 
&lt;p&gt;-----&lt;/p&gt; 
&lt;p&gt; &lt;strong&gt;Personal Comment:&lt;/strong&gt;&lt;/p&gt; 
&lt;p&gt;Kind of obvious and interesting step forward as it is more and more requested by mobile devices users to be able to beam or &#039;to TV&#039; mobile device&#039;s screens... which should lead to transform any (mobile) device in a full-duplex video broadcasting enabled device (user interaction included!) ... and one may then succeed in getting rid of some cables in the same sitting?!&lt;br /&gt;&lt;/p&gt; 
    </content:encoded>

    <pubDate>Tue, 27 Mar 2012 10:31:00 +0000</pubDate>
    <guid isPermaLink="false">http://blog.computedby.com/archives/181-guid.html</guid>
    <category>mobile</category>
<category>network</category>
<category>phone</category>
<category>remote display</category>
<category>tablet</category>
<category>technology</category>
<category>wifi</category>

</item>
<item>
    <title>New Samsung sensor captures image, depth simultaneously</title>
    <link>http://blog.computedby.com/archives/180-New-Samsung-sensor-captures-image,-depth-simultaneously.html</link>
            <category>Mobile</category>
            <category>Technology</category>
    
    <comments>http://blog.computedby.com/archives/180-New-Samsung-sensor-captures-image,-depth-simultaneously.html#comments</comments>
    <wfw:comment>http://blog.computedby.com/wfwcomment.php?cid=180</wfw:comment>

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    <author>nospam@example.com (Christian Babski)</author>
    <content:encoded>
    &lt;p&gt;Via &lt;a href=&quot;http://www.electronista.com&quot; target=&quot;_en&quot;&gt;electronista&lt;/a&gt;&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt;-----&lt;/p&gt; 
&lt;p&gt; &lt;/p&gt; 
&lt;p&gt;Samsung has &lt;a href=&quot;http://macnn.com/rd/249698==%20http://techon.nikkeibp.co.jp/english/NEWS_EN/20120225/206010/?P=2&quot; rel=&quot;nofollow&quot;&gt;developed a new camera sensor technology&lt;/a&gt;
 that offers the ability to simultaneously capture image and depth. The 
breakthrough could potentially be applied to smartphones and other 
devices as an alternative method of control where hand gestures could be
 used to carry out functions without having to touch a screen or other 
input. According to &lt;em&gt;Tech-On&lt;/em&gt;, it uses a CMOS sensor with red, blue and green pixels, combined with an additional z-pixel for capturing depth.&lt;/p&gt; 
&lt;p style=&quot;margin-top: 20px;&quot;&gt;The
 new Samsung sensor can capture images at a resolution of 1,920x720 
using its traditional RGB array, while it can also capture a depth image
 at a resolution of 480x360 with the z-pixel.  It is able to achieve its
 depth capabilities by a special process whereby the z-pixel is located 
beneath the RGB pixel array.  Samsung’s boffins then placed a special 
barrier between the RGB and z pixels allowing the light they capture to 
give the effect that the z-pixel is three times its actual size.&lt;br /&gt; &lt;br /&gt;
In this early iteration of the new technology, Samsung used FSI 
technology only. In future applications, BSI could be applied doubling 
the quantum efficiency of the design further reducing cross-talk to the 
RGB pixels.&lt;br /&gt; &lt;br /&gt; &lt;/p&gt; 
&lt;div align=&quot;center&quot;&gt;&lt;img style=&quot;display: inline; width: 500px; height: 312px;&quot; src=&quot;http://blog.computedby.com/cby/images/180_1332920990_0.jpg&quot; /&gt;&lt;/div&gt;&lt;br /&gt; &lt;br /&gt; 
&lt;div align=&quot;center&quot;&gt;&lt;img style=&quot;display: inline;&quot; src=&quot;http://blog.computedby.com/cby/images/180_1332920991_1.jpg&quot; /&gt;&lt;/div&gt; 
&lt;p&gt; &lt;/p&gt; 
&lt;div style=&quot;overflow: hidden; color: #000000; background-color: #ffffff; text-align: left; text-decoration: none; border: medium none;&quot;&gt; 
&lt;p&gt;-----&lt;/p&gt; 
&lt;p&gt;&lt;strong&gt;Personal Comment:&lt;/strong&gt;&lt;/p&gt; 
&lt;p&gt;Some additional information on BSI (Backside illumination)/FSI (Frontside Illumination):&lt;/p&gt; 
&lt;p&gt;&lt;a target=&quot;_wiki&quot; href=&quot;http://en.wikipedia.org/wiki/Image_sensor_format&quot;&gt;CMOS Wiki&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;&lt;a target=&quot;_fsibis&quot; href=&quot;http://www.aptina.com/news/FSI-BSI-WhitePaper.pdf&quot;&gt;FSI/BSI White Paper (PDF)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt; 
&lt;/div&gt;&lt;span style=&quot;color: #000000; font-family: &#039;lucida grande&#039;,Helvetica,Arial,sans-serif; font-size: 12px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 16px; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; background-color: #ffffff;&quot;&gt;&lt;a href=&quot;http://www.electronista.com/articles/12/02/29/samsung.sensor.could.offer.gesture.control.use/#ixzz1pwwu8tjD&quot; style=&quot;color: #003399;&quot;&gt;&lt;/a&gt;&lt;/span&gt; 
    </content:encoded>

    <pubDate>Mon, 26 Mar 2012 16:19:00 +0000</pubDate>
    <guid isPermaLink="false">http://blog.computedby.com/archives/180-guid.html</guid>
    <category>3d</category>
<category>camera</category>
<category>mobile</category>
<category>technology</category>

</item>
<item>
    <title>World’s First Flying File-Sharing Drones in Action</title>
    <link>http://blog.computedby.com/archives/178-Worlds-First-Flying-File-Sharing-Drones-in-Action.html</link>
            <category>Innovation&amp;Society</category>
            <category>Mobile</category>
            <category>Network</category>
    
    <comments>http://blog.computedby.com/archives/178-Worlds-First-Flying-File-Sharing-Drones-in-Action.html#comments</comments>
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    <author>nospam@example.com (Christian Babski)</author>
    <content:encoded>
    &lt;p&gt;Via &lt;a target=&quot;_tf&quot; href=&quot;http://torrentfreak.com&quot;&gt;TorrentFreak&lt;/a&gt;&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt;-----&lt;/p&gt; 
&lt;p&gt; &lt;/p&gt; 
&lt;p&gt;A few days ago The Pirate Bay announced that in future parts of its 
site could be hosted on GPS controlled drones. To many this may have 
sounded like a joke, but in fact these pirate drones already exist. 
Project “Electronic Countermeasures” has built a swarm of five fully 
operational drones which prove that an “aerial Napster” or an “airborne 
Pirate Bay” is not as futuristic as it sounds.&lt;/p&gt; 
&lt;p&gt;&lt;img align=&quot;right&quot; src=&quot;http://blog.computedby.com/cby/images/178_1332348002_0.jpg&quot; alt=&quot;picture of a drone&quot; /&gt;In an ever-continuing effort to thwart censorship, The Pirate Bay plans to turn flying drones into &lt;a href=&quot;http://torrentfreak.com/the-pirate-bays-attacks-censorship-with-server-drones-120318/&quot;&gt;mobile hosting locations&lt;/a&gt;.&lt;/p&gt; 
&lt;p&gt;“Everyone knows WHAT TPB is. Now they’re going to have to think about
 WHERE TPB is,” The Pirate Bay team told TorrentFreak last Sunday, 
announcing their drone project.&lt;/p&gt; 
&lt;p&gt;Liam Young, co-founder of  &lt;a href=&quot;http://www.tomorrowsthoughtstoday.com/&quot;&gt;Tomorrow’s Thoughts Today&lt;/a&gt;,
 was amazed to read the announcement, not so much because of the 
technology, because his group has already built a swarm of file-sharing 
drones. &lt;/p&gt; 
&lt;p&gt;“I thought hold on, we are already doing that,” Young told TorrentFreak. &lt;/p&gt; 
&lt;p&gt;Their starting point for project “Electronic Countermeasures” was to 
create something akin to an ‘aerial Napster’ or ‘airborne Pirate Bay’, 
but it became much more than that.&lt;/p&gt; 
&lt;p&gt;“Part nomadic infrastructure and part robotic swarm, we have rebuilt 
and programmed the drones to broadcast their own local Wi-Fi network as a
 form of aerial Napster. They swarm into formation, broadcasting their 
pirate network, and then disperse, escaping detection, only to reform 
elsewhere,” says the group describing their creation.&lt;/p&gt; &lt;center&gt;&lt;br /&gt; 
&lt;h5&gt;File-Sharing Drone in Action (photo by &lt;a href=&quot;http://www.clauslanger.de/&quot;&gt;Claus Langer&lt;/a&gt;)&lt;/h5&gt; 
&lt;p&gt;&lt;img src=&quot;http://blog.computedby.com/cby/images/178_1332348003_1.jpg&quot; alt=&quot;picture of a sharing drone&quot; /&gt;&lt;/p&gt;&lt;/center&gt; 
&lt;p&gt;In short the system allows the public to share data with the help of flying drones. Much like the &lt;a href=&quot;http://torrentfreak.com/piratebox-takes-file-sharing-off-the-radar-and-offline-for-next-to-nothing-120311/&quot;&gt;Pirate Box&lt;/a&gt;, but one that flies autonomously over the city.&lt;/p&gt; 
&lt;p&gt;“The public can upload files, photos and share data with one another 
as the drones float above the significant public spaces of the city. The
 swarm becomes a pirate broadcast network, a mobile infrastructure that 
passers-by can interact with,” the creators explain. &lt;/p&gt; 
&lt;p&gt;One major difference compared to more traditional file-sharing hubs 
is that it requires a hefty investment. Each of the drones costs 1500 
euros to build. Not a big surprise, considering the hardware that’s 
needed to keep these pirate hubs in the air.&lt;/p&gt; 
&lt;p&gt;“Each one is powered by 2x 2200mAh LiPo batteries. The lift is 
provided by 4x Roxxy Brushless Motors that run off a GPS flight control 
board. Also on deck are altitude sensors and gyros that keep the flight 
stable. They all talk to a master control system through XBee wireless 
modules,” Young told TorrentFreak.&lt;/p&gt; 
&lt;p&gt;“These all sit on a 10mm x 10mm aluminum frame and are wrapped in a 
vacuum formed aerodynamic cowling. The network is broadcast using 
various different hardware setups ranging from Linux gumstick modules, 
wireless routers and USB sticks for file storage.”&lt;/p&gt; 
&lt;p&gt;For Young and his crew this is just the beginning. With proper 
financial support they hope to build more drones and increase the range 
they can cover. &lt;/p&gt; 
&lt;p&gt;“We are planning on scaling up the system by increasing broadcast 
range and building more drones for the flock. We are also building in 
other systems like autonomous battery change bases. We are looking for 
funding and backers to assist us in scaling up the system,” he told us.&lt;/p&gt; 
&lt;p&gt;Those who see the drones in action (video below) will notice that 
they’re not just practical. The creative and artistic background of the 
group shines through, with the choreography performed by the drones 
perhaps even more stunning than the sharing component.&lt;/p&gt; 
&lt;p&gt;“When the audience interacts with the drones they glow with vibrant 
colors, they break formation, they are called over and their flight 
pattern becomes more dramatic and expressive,” the group explains. &lt;/p&gt; 
&lt;p&gt;Besides the artistic value, the drones can also have other use cases 
than being a “pirate hub.”  For example, they can serve as peer-to-peer 
communications support for protesters and activists in regions where 
Internet access is censored.&lt;/p&gt; 
&lt;p&gt;Either way, whether it’s Hollywood or a dictator, there will always 
be groups that have a reason to shoot the machines down. But let’s be 
honest, who would dare to destroy such a beautiful piece of art?&lt;/p&gt; 
&lt;p&gt;
&lt;iframe width=&quot;400&quot; height=&quot;290&quot; frameborder=&quot;0&quot; src=&quot;http://player.vimeo.com/video/36267881?title=0&amp;amp;byline=0&amp;amp;portrait=0&quot;&gt;&lt;/iframe&gt;
&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://vimeo.com/36267881&quot;&gt;Electronic Countermeasures @ GLOW Festival NL 2011&lt;/a&gt; from &lt;a href=&quot;http://vimeo.com/user5313848&quot;&gt;liam young&lt;/a&gt; on &lt;a href=&quot;http://vimeo.com&quot;&gt;Vimeo&lt;/a&gt;.&lt;/p&gt; 
&lt;p&gt;&amp;#160;&lt;/p&gt; 
    </content:encoded>

    <pubDate>Wed, 21 Mar 2012 18:29:58 +0000</pubDate>
    <guid isPermaLink="false">http://blog.computedby.com/archives/178-guid.html</guid>
    <category>drone</category>
<category>innovation&amp;society</category>
<category>mobile</category>
<category>network</category>
<category>wifi</category>

</item>
<item>
    <title>Google Sky Map development ends, app goes open source</title>
    <link>http://blog.computedby.com/archives/164-Google-Sky-Map-development-ends,-app-goes-open-source.html</link>
            <category>Mobile</category>
            <category>Software</category>
    
    <comments>http://blog.computedby.com/archives/164-Google-Sky-Map-development-ends,-app-goes-open-source.html#comments</comments>
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    <author>nospam@example.com (Christian Babski)</author>
    <content:encoded>
    &lt;p&gt;Via &lt;a target=&quot;_ac&quot; href=&quot;http://androidcommunity.com&quot;&gt;Android Community&lt;/a&gt;&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt;-----&lt;/p&gt; 
&lt;p&gt; &lt;/p&gt; 
&lt;p&gt;If you’re a fan of Google’s augmented reality astronomy app Google 
Sky Map, I’ve got good news and bad news for you. Google announced that &lt;a href=&quot;http://googleresearch.blogspot.com/2012/01/open-sourcing-sky-map-and-collaborating.html&quot; target=&quot;_blank&quot;&gt;major development on the app has ended&lt;/a&gt;,
 so there will be no more major official releases from the company. On 
the plus side, they’ve decided to release the open-source code for Sky 
Map, so given enough developer interest it should be around for quite 
some time.&lt;/p&gt; 
&lt;p&gt;&lt;img width=&quot;540&quot; height=&quot;266&quot; class=&quot;size-medium wp-image-6880 aligncenter&quot; src=&quot;http://blog.computedby.com/cby/images/164_1329501816_0.jpg&quot; /&gt;&lt;span id=&quot;more-74602&quot;&gt;&lt;/span&gt;&lt;/p&gt; 
&lt;p&gt;Sky Map started as one of Google’s famous 20% projects, which six of 
its employees launched by working in their company-sponsored spare time.
 &amp;#160;The application was one of Android’s first showpiece apps, combining 
basic&amp;#160;astronomical&amp;#160;data overlaid on a smartphone camera to easily 
identify&amp;#160;constellations, planets and other heavenly bodies by simply 
pointing the phone towards the sky. The free app has been downloaded 
over 10 million times from the Android Market.&lt;/p&gt; 
&lt;p&gt;Google is working with Carnegie Melon University so that its students
 can continue direct development. The company didn’t say if direct 
updated with computer scientist students’ code would make it into the 
android Market, but it’s a pretty safe bet. If you’ d like to give it a 
try for yourself, you can &lt;a href=&quot;http://code.google.com/p/stardroid/&quot;&gt;download the open-source code here&lt;/a&gt;.
 I fully expect a Star Trek themed version of Sky Map in the next few 
weeks which will allow me to view the Alpha Quadrant from my smartphone –
 get to it, devs.&lt;/p&gt; 
    </content:encoded>

    <pubDate>Thu, 16 Feb 2012 19:44:00 +0000</pubDate>
    <guid isPermaLink="false">http://blog.computedby.com/archives/164-guid.html</guid>
    <category>android</category>
<category>google</category>
<category>mobile</category>
<category>software</category>

</item>
<item>
    <title>Build Up Your Phone’s Defenses Against Hackers</title>
    <link>http://blog.computedby.com/archives/155-Build-Up-Your-Phones-Defenses-Against-Hackers.html</link>
            <category>Mobile</category>
            <category>Software</category>
    
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    <author>nospam@example.com (Christian Babski)</author>
    <content:encoded>
    &lt;p&gt;Via &lt;a target=&quot;_nyt&quot; href=&quot;http://www.nytimes.com&quot;&gt;The New York Times&lt;/a&gt;&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt;-----&lt;/p&gt; 
&lt;p&gt; Chuck Bokath would be terrifying if he were not such a nice guy. A jovial senior engineer at the &lt;a title=&quot;The institute’s Web site. &quot; href=&quot;http://www.gtri.gatech.edu/&quot;&gt;Georgia Tech Research Institute&lt;/a&gt;
 in Atlanta, Mr. Bokath can hack into your cellphone just by dialing the
 number. He can remotely listen to your calls, read your text messages, 
snap pictures with your phone’s camera and track your movements around 
town — not to mention access the password to your online bank account.  
      &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
And while Mr. Bokath’s job is to expose security flaws in wireless 
devices, he said it was “trivial” to hack into a cellphone. Indeed, the 
instructions on how to do it are available online (the link most 
certainly will not be provided here). “It’s actually quite frightening,”
 said Mr. Bokath. “Most people have no idea how vulnerable they are when
 they use their cellphones.”        &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
Technology experts expect breached, infiltrated or otherwise compromised
 cellphones to be the scourge of 2012. The smartphone security company &lt;a title=&quot;The company’s Web site. &quot; href=&quot;https://www.mylookout.com/&quot;&gt;Lookout Inc.&lt;/a&gt;
 estimates that more than a million phones worldwide have already been 
affected. But there are ways to reduce the likelihood of getting hacked —
 whether by a jealous ex or Russian crime syndicate — or at least 
minimize the damage should you fall prey.        &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
As cellphones have gotten smarter, they have become less like phones and
 more like computers, and thus susceptible to hacking. But unlike 
desktop or even most laptop computers, cellphones are almost always on 
hand, and are often loaded with even more personal information. So an 
undefended or carelessly operated phone can result in a breathtaking 
invasion of individual privacy as well as the potential for data 
corruption and outright theft.        &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
“Individuals can have a significant impact in protecting themselves from
 the kind of fraud and cybercrimes we’re starting to see in the mobile 
space,” said Paul N. Smocer, the &lt;a title=&quot;The group’s Web site. &quot; href=&quot;http://www.bits.org/index.php&quot;&gt;president of Bits&lt;/a&gt;,
 the technology policy division of the Financial Services Roundtable, an
 industry association of more than 100 financial institutions.        &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
Cellphones can be hacked in several ways. A so-called man-in-the-middle 
attack, Mr. Bokath’s specialty, is when someone hacks into a phone’s 
operating system and reroutes data to make a pit stop at a snooping 
third party before sending it on to its destination.        &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
That means the hacker can listen to your calls, read your text messages,
 follow your Internet browsing activity and keystrokes and pinpoint your
 geographical location. A sophisticated perpetrator of a 
man-in-the-middle attack can even instruct your phone to transmit audio 
and video when your phone is turned off so intimate encounters and 
sensitive business negotiations essentially become broadcast news.      
  &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
How do you protect yourself? Yanking out your phone’s battery is about 
the only way to interrupt the flow of information if you suspect you are
 already under surveillance. As for prevention, a common ruse for making
 a man-in-the middle attack is to send the target a text message that 
claims to be from his or her cell service provider asking for permission
 to “reprovision” or otherwise reconfigure the phone’s settings due to a
 network outage or other problem. Don’t click “O.K.” Call your carrier 
to see if the message is bogus.        &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
For added security, Mr. Bokath uses a prepaid subscriber identity 
module, or SIM, card, which he throws away after using up the line of 
credit. A SIM card digitally identifies the cellphone’s user, not only 
to the cellphone provider but also to hackers. It can take several 
months for the cellphone registry to associate you with a new SIM. So 
regularly changing the SIM card, even if you have a contract, will make 
you harder to target. They are not expensive (about $25 for 50 of them 
on eBay). This tactic works only if your phone is from AT&amp;amp;T or 
T-Mobile, which support SIM cards. Verizon and Sprint do not. Another 
way hackers can take over your phone is by embedding malware, or 
malicious software, in an app. When you download the app, the malware 
gets to work corrupting your system and stealing your data. Or the app 
might just be poorly designed, allowing hackers to exploit a security 
deficiency and insert malware on your phone when you visit a dodgy Web 
site or perhaps click on nefarious attachments or links in e-mails. 
Again, treat your cellphone as you would a computer. If it’s unlikely 
Aunt Beatrice texted or e-mailed you a link to “Great deals on &lt;a href=&quot;http://topics.nytimes.com/top/news/health/diseasesconditionsandhealthtopics/viagra_drug/index.html?inline=nyt-classifier&quot; title=&quot;Recent and archival health news about Viagra.&quot; class=&quot;meta-classifier&quot;&gt;Viagra&lt;/a&gt;!”, don’t click on it.        &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
Since apps are a likely vector for malware transmission on smartphones, 
Roman Schlegel, a computer scientist at City University of Hong Kong who
 specializes in mobile security threats, advised, “Only buy apps from a 
well-known vendor like Google or Apple, not some lonely developer.”     
   &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
It’s also a good idea to read the “permissions” that apps required 
before downloading them. “Be sure the permissions requested make sense,”
 Mr. Schlegel said. “Does it make sense for an alarm clock app to want 
permission to record audio? Probably not.” Be especially wary of apps 
that want permission to make phone calls, connect to the Internet or 
reveal your identity and location.        &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
The Google &lt;a href=&quot;http://topics.nytimes.com/top/reference/timestopics/subjects/a/android/index.html?inline=nyt-classifier&quot; title=&quot;More articles about Android (Operating System).&quot; class=&quot;meta-classifier&quot;&gt;Android&lt;/a&gt;
 Market, Microsoft Windows Phone Marketplace, Research in Motion 
BlackBerry App World and Appstore for Android on Amazon.com all disclose
 the permissions of apps they sell. The Apple iTunes App Store does not,
 because Apple says it vets all the apps in its store.        &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
Also avoid free unofficial versions of popular apps, say, &lt;a href=&quot;http://www.rovio.com/en/our-work/games/view/1/angry-birds&quot;&gt;Angry Birds&lt;/a&gt; or &lt;a href=&quot;http://www.fruitninja.com/&quot;&gt;Fruit Ninja&lt;/a&gt;. They often have malware hidden in the code. Do, however, download an antivirus app like Lookout, &lt;a href=&quot;http://us.norton.com/mobile-security/&quot;&gt;Norton&lt;/a&gt; and &lt;a href=&quot;http://www.avg.com/ww-en/antivirus-for-android&quot;&gt;AVG&lt;/a&gt;.
 Some are free. Just know that security apps screen only for viruses, 
worms, Trojans and other malware that are already in circulation. They 
are always playing catch-up to hackers who are continually developing 
new kinds of malware. That’s why it’s important to promptly download 
security updates, not only from app developers but also from your 
cellphone provider.        &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
Clues that you might have already been infected include delayed receipt 
of e-mails and texts, sluggish performance while surfing the Internet 
and shorter battery life. Also look for unexplained charges on your 
cellphone bill.        &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
As a general rule it is safer to use a 3G network than public Wi-Fi. 
Using Wi-Fi in a Starbucks or airport, for example, leaves you open to 
hackers shooting the equivalent of “gossamer threads into your phone, 
which they use to reel in your data,” said Martin H. Singer, chief 
executive of &lt;a title=&quot;The company’s Web site. &quot; href=&quot;http://www.pctel.com/index.cgi&quot;&gt;Pctel, a company&lt;/a&gt; in Bloomingdale, Ill., that provides wireless security services to government and industry.        &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
If that creepy image tips you into the realm of paranoia, there are supersecure smartphones like the &lt;a title=&quot;More information about the phone. &quot; href=&quot;http://www.gdc4s.com/content/detail.cfm?item=32640fd9-0213-4330-a742-55106fbaff32&quot;&gt;Sectéra Edge&lt;/a&gt;
 by General Dynamics, which was commissioned by the Defense Department 
for use by soldiers and spies. Today, the phone is available for $3,000 
only to those working for government-sponsored entities, but it’s 
rumored that the company is working to provide something similar to the 
public in the near future. General Dynamics did not wish to comment.    
    &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
Georgia Tech Research Institute is taking a different tack by developing
 software add-on solutions to make commercially available phones as 
locked-down as those used by government agents.        &lt;/p&gt; 
&lt;p itemprop=&quot;articleBody&quot;&gt;
Michael Pearce, a mobile security consultant with &lt;a title=&quot;The company’s Web site. &quot; href=&quot;http://www.neohapsis.com/&quot;&gt;Neohapsis&lt;/a&gt;
 in Chicago, said you probably did not need to go as far as buying a spy
 phone, but you should take precautions. “It’s like any arms race,” he 
said. “No one wins, but you have to go ahead and fight anyway.”        &lt;/p&gt; 
&lt;p&gt; &lt;/p&gt; 
    </content:encoded>

    <pubDate>Tue, 31 Jan 2012 12:12:00 +0000</pubDate>
    <guid isPermaLink="false">http://blog.computedby.com/archives/155-guid.html</guid>
    <category>hack</category>
<category>mobile</category>
<category>software</category>

</item>
<item>
    <title>What happened to innovative games?</title>
    <link>http://blog.computedby.com/archives/154-What-happened-to-innovative-games.html</link>
            <category>Mobile</category>
            <category>Software</category>
    
    <comments>http://blog.computedby.com/archives/154-What-happened-to-innovative-games.html#comments</comments>
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    <author>nospam@example.com (Christian Babski)</author>
    <content:encoded>
    &lt;p&gt;Via &lt;a href=&quot;http://altdevblogaday.com&quot; target=&quot;_ad&quot;&gt;#AltDevBlogADay&lt;/a&gt;&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt; -----&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt;&lt;img src=&quot;https://lh5.googleusercontent.com/ti403TLNllGj9iJ3dZzHzn9oo5oiOmY36kQIrWUO8CiCwrz4yY3086-mV4UAPn88rNA07sLU1oph73QtC2hmeGDxDZ1N5WQkM1fKT--zO-ckbrRkgts&quot; alt=&quot;NimbleBit feels that Zynga shamelessly ripped them off with their new Dream Heights game&quot; style=&quot;width: 556px; height: 213px;&quot; /&gt;&lt;br /&gt;
Indie developer Nimblebit &lt;a href=&quot;http://venturebeat.com/2012/01/24/tiny-tower-devs-are-happy-to-inspire-zyngas-new-game-dream-heights-image/&quot;&gt;dropped a PR bomb on Zynga yesterday&lt;/a&gt;
 with it’s letter addressing the similarities between their hit iPhone 
game Tiny Tower and Zynga’s upcoming release, Dream Heights. This 
galvanized the gaming community, with thousands of people, from &lt;a href=&quot;http://toucharcade.com/2012/01/24/zynga-shamelessly-rips-off-tiny-tower-with-canadian-release-of-dream-heights/&quot;&gt;prominent bloggers &lt;/a&gt;to &lt;a href=&quot;http://www.reddit.com/r/gaming/comments/ovcxa/zynga_doing_what_it_does_best/&quot;&gt;gamers on Reddit&lt;/a&gt; criticizing the company.&lt;/p&gt; 
&lt;p&gt;However, just after the new year, Atari ordered the removal of Black Powder Media’s &lt;a href=&quot;http://www.kickstarter.com/projects/852638998/vector-tanks-3&quot;&gt;Vector Tanks&lt;/a&gt;, &lt;a href=&quot;http://technologizer.com/2012/01/04/atari-shuts-down-vector-tanks-battlezone-clone/&quot;&gt;a game strongly inspired by Atari’s Battlezone&lt;/a&gt;.
 This galvanized the community in a similar way, except this time, 
gamers were furious that Atari shut down an indie game company that made
 an extremely similar game.&lt;/p&gt; 
&lt;p&gt;Unfortunately, the line between inspiration and copying is incredibly
 blurry at best. The one thing that’s certain is that copying is here to
 stay. Copying has been present in some form &lt;a href=&quot;http://en.wikipedia.org/wiki/Copyright#History&quot;&gt;since the dawn of capitalism&lt;/a&gt;
 (if you need proof, just go to the toothpaste isle of your local 
supermarket). The game industry is no stranger to this trend: game 
companies have been copying each other for years. Given it’s repeated 
success, there’s little reason to think that this practice will stop. 
Indie flash game studio XGEN Studios posted a response to Nimblebit, 
showing that their hit games were also copied:&lt;/p&gt; 
&lt;p&gt;&lt;a href=&quot;http://blog.betable.com/wp-content/uploads/2012/01/nimblebit-xgen.jpg&quot;&gt;&lt;img width=&quot;428&quot; height=&quot;1024&quot; src=&quot;http://blog.computedby.com/cby/images/154_1329501804_0.jpg&quot; alt=&quot;XGEN&#039;s response to Nimblebit&quot; /&gt;&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Some would even argue that the incredibly successful iOS game &lt;a href=&quot;http://www.rovio.com/en/our-work/games/view/1/angry-birds&quot;&gt;Angry Birds&lt;/a&gt; was a copy of the popular Armor Games flash game, &lt;a href=&quot;http://armorgames.com/play/3614/crush-the-castle&quot;&gt;Crush the Castle&lt;/a&gt;, but then &lt;a href=&quot;http://www.quora.com/Is-Angry-Birds-a-rip-off-of-Crush-the-Castle&quot;&gt;Crush the Castle was inspired by others that game before it&lt;/a&gt;. Social games even &lt;a href=&quot;http://altdevblogaday.com/2012/01/26/exposing-social-gamings-hidden-lever/&quot;&gt;borrow many of their game mechanics from slot machines&lt;/a&gt;
 to increase retention. So what is copying, or more importantly, which 
parts of it are moral and immoral? Everyone seems to have a different 
answer, but it’s safe to say that people always copy the most successful
 ideas. The one thing that those in the Zynga-Nimblebit conversation 
seems to have overlooked is that everyone copies others in some way.&lt;/p&gt; 
&lt;p&gt;&lt;img src=&quot;https://lh6.googleusercontent.com/hJVhoaeZuVgLAwDA-nGnrcR4Jvd4gN7TjtDXhTrpX5Z_Ij5pJmnWoXhJkVsvCX4AdfTnigYTnyeehkId2rwIcyjmD37bblS9Cuyfc-Jdp8bRN4opkJM&quot; alt=&quot;Imitation is not necessarily a bad thing as long as you make the idea your own&quot; style=&quot;width: 555px; height: 370px;&quot; /&gt;&lt;/p&gt; 
&lt;p&gt; &lt;/p&gt; 
&lt;p&gt;Of course, while &lt;a href=&quot;http://www.motifake.com/image/demotivational-poster/small/1103/imitation-imitation-flattery-pig-demotivational-posters-1299376081.jpg&quot;&gt;imitation may be the sincerest form of flattery&lt;/a&gt;,
 it doesn’t feel good to be imitated when a competitor comes after your 
users. In this case, people may question Zynga’s authenticity and make a
 distinction between inspiration and outright duplication. But at the 
same time, Zynga’s continued success with the &lt;a href=&quot;http://altdevblogaday.com/2012/01/26/roger-dickeys-hacks-for-game-monetization/&quot;&gt;“watch, then replicate”&lt;/a&gt;
 model shows that marketing, analytics, and operations can improve on an
 existing game concept. Or just give them the firepower to beat out the 
original game, depending on how you look at it.&lt;/p&gt; 
    </content:encoded>

    <pubDate>Mon, 30 Jan 2012 10:01:00 +0000</pubDate>
    <guid isPermaLink="false">http://blog.computedby.com/archives/154-guid.html</guid>
    <category>game</category>
<category>mobile</category>
<category>software</category>

</item>
<item>
    <title>Did Google ever have a plan to curb Android fragmentation?</title>
    <link>http://blog.computedby.com/archives/151-Did-Google-ever-have-a-plan-to-curb-Android-fragmentation.html</link>
            <category>Mobile</category>
            <category>Software</category>
    
    <comments>http://blog.computedby.com/archives/151-Did-Google-ever-have-a-plan-to-curb-Android-fragmentation.html#comments</comments>
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    <author>nospam@example.com (Christian Babski)</author>
    <content:encoded>
    &lt;p&gt;Via &lt;a target=&quot;_zdnet&quot; href=&quot;http://www.zdnet.com&quot;&gt;ZDNet&lt;/a&gt;&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt; -----&lt;/p&gt; 
&lt;p&gt; &lt;img width=&quot;258&quot; height=&quot;252&quot; class=&quot;alignright&quot; src=&quot;http://blog.computedby.com/cby/images/151_1329501801_0.png&quot; /&gt;&lt;/p&gt; 
&lt;p&gt;Another day, another set of Android fragmentation stories. And while 
there’s no doubt that there is wide fragmentation within the platform, 
and there’s not real solution in sight, I’m starting to wonder if Google
 ever had a plan to prevent the platform for&amp;#160;becoming&amp;#160;a fragmented mess. &lt;/p&gt; 
&lt;p&gt;How bad’s the problem? &lt;a href=&quot;http://techcrunch.com/2012/01/14/ok-mg-i-take-it-back/&quot; target=&quot;_blank&quot;&gt;Jon Evans over on TechCrunch&lt;/a&gt; tells it like it is:&lt;/p&gt; 
&lt;blockquote&gt; 
&lt;p&gt;&lt;em&gt;OS fragmentation, though, is an utter disaster. Ice Cream
 Sandwich is by all accounts very nice; but what good does that do app 
developers, when according to Google’s own stats, 30% of all Android 
devices are still running an OS that is 20 months old?&lt;/em&gt;&lt;/p&gt; 
&lt;p&gt;&lt;em&gt;…&lt;/em&gt;&lt;/p&gt; 
&lt;p&gt;&lt;em&gt;More than two-thirds of iOS users had upgraded to iOS 5 a mere three 
months after its release. Anyone out there think that Ice Cream Sandwich
 will crack the 20% mark on Google’s platform pie chart by March?&lt;/em&gt;&lt;/p&gt; 
&lt;/blockquote&gt; 
&lt;p&gt;He then goes on to deliver the killer blow:&lt;/p&gt; 
&lt;blockquote&gt; 
&lt;p&gt;&lt;em&gt;OS fragmentation is the single greatest problem Android 
faces, and it’s only going to get worse. Android’s massive success over 
the last year mean that there are now tens if not hundreds of millions 
of users whose handset manufacturers and carriers may or may not allow 
them to upgrade their OS someday; and the larger that number grows, the 
more loath app developers will become to turn their back on them. That 
unwillingness to use new features means Android apps will fall further 
and further behind their iOS equivalents, unless Google manages – via 
carrot, stick, or both – to coerce Android carriers and manufacturers to
 prioritize OS upgrades.&lt;/em&gt;&lt;/p&gt; 
&lt;/blockquote&gt; 
&lt;p&gt;And that’s the core problem with Android. While there’s no doubt that &lt;a href=&quot;http://blogs.zdnet.com/hardware/?p=15831&quot; target=&quot;_blank&quot;&gt;consumers who’ve bought Android devices are being screwed out of updates that they deserve&lt;/a&gt; (the &lt;a href=&quot;http://www.zdnet.com/blog/hardware/ice-cream-sandwich-powering-06-of-android-devices/17544&quot; target=&quot;_blank&quot;&gt;take up of Android 4.0 ‘Ice Cream Sandwich’ is pretty poor so far&lt;/a&gt;),
 the biggest risk from fragmentation is that developers will ignore new 
Android features an instead focus&amp;#160;on supporting older but more 
mainstream feature sets. After all, developers want to hit the masses, 
not the fringes. Also, the more platforms developers have to support, 
the more testing work there is.&lt;/p&gt; 
&lt;p&gt;OK, so Android is fragmented, and it’s a problem that Google doesn’t 
seem willing to tackle. But the more I look at the Android platform and 
the associated ecosystem, it makes me wonder if Google ever had any plan
 (or for that matter intention) to control platform fragmentation.&lt;/p&gt; 
&lt;p&gt;But could Google have done anything to control fragmentation? &lt;a href=&quot;http://www.zdnet.com/blog/bott/microsofts-charlie-kindel-bids-farewell-after-21-years/3698&quot; target=&quot;_blank&quot;&gt;Former Microsoftie&lt;/a&gt; (and now investor)&amp;#160;Charlie Kindel &lt;a href=&quot;http://ceklog.kindel.com/2012/01/14/fragmentation-is-not-the-end-of-android/&quot; target=&quot;_blank&quot;&gt;thinks
 there no hope to curb fragmentation. In fact, he believes that most 
things will make it worse. I disagree with Kindel on this matter. He 
also believ&lt;/a&gt;es that Google’s current strategy amounts to little more 
that wishing that everyone will upgrade. On this point we are in total 
agreement.&lt;/p&gt; 
&lt;p&gt;I disagree with Kindel that that there’s nothing that Google can do 
to at least try to discourage fragmentation. I believe that 
one&amp;#160;of&amp;#160;Google’s strongest cards are Android users themselves. Look at 
how enthusiastic iPhone and iPad owners are about iOS updates. They’re 
enthusiastic because Apple tells them why they should be enthusiastic 
about new updates. Compare this to Google’s approach to Android 
customers. Google (or anyone else in the chain for that matter) doesn’t 
seem to be doing much to get people fired up and enthusiastic about 
Android. In fact, it seems to me the only message being given to Android
 customers is ‘buy another Android handset.’&lt;/p&gt; 
&lt;p&gt;I understand that Google isn’t Apple and can’t seem to sway the 
crowds in the same way, but it might start to help if the search giant 
seemed to care about the OS. The&amp;#160;absence&amp;#160;of enthusiasm make the seem 
Sphinx-like and uncaring. Why should anyone care about new Android 
updates when Google itself doesn’t really seem all that&amp;#160;excited? If 
Google created a real demand for Android updates from the end users, 
this would put put pressure on the handset makers and the carriers to 
get&amp;#160;updates in a timely fashion to users.&lt;/p&gt; 
&lt;p&gt;Make the users care about updates, and the people standing in the way of those updates will sit up and pay attention to things.&lt;/p&gt; 
&lt;p&gt; &lt;strong&gt;Personal comment:&lt;/strong&gt;&lt;/p&gt; 
&lt;p&gt;Google with Android OS is now in a similar place than Microsoft with Windows, and blaming Google to have this disparity of OS versions would be the same than blaming Microsoft on the fact that Windows XP, Windows Vista and Windows 7 are still co-existing nowadays. One reason Android got that &#039;fragged&#039; is that it has to face a rapid evolution of hardware and new kind of devices in a very short time, somehow having a kind of Frankenstein-like experience with its Android creature. Many distinct hardware manufacturers adopt Android, develop their own GUI layer on top of it, making Google having a direct control on the spread of new Android version quite impossible... as each manufacturer may need to perform their own code update prior to propose a new version of Android on their own devices.&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt;The direct comparison with iOS is a kind of unfair as Apple do have a rapid update cycle by controlling every single workings of the overall mechanism: SDK regular updates push developers to adopt new features and forget about old iOS versions and new iDevice&#039;s Apps request the end-user to upgrade their iOS version to the last one in order to be able to install new Apps. Meanwhile, Apple is having control on hardware design, production and evolution too, making the propagation of new iOS versions much easier and much faster than it is for Google with Android.&lt;/p&gt; 
&lt;p&gt;Then, mobile devices (smartphones or tablets) do have a short life timeline and this was already true prior Google and Apple starts acting in this market. So whatever your name is Google or Apple, considering not proposing the very last version of your OS on so-called &#039;old&#039; or obsolete hardware is a kind of an obvious choice to do. This is not even a &#039;choice&#039; but more a direct consequence of how fast technology is evolving nowadays.&lt;/p&gt; 
&lt;p&gt;Now, smartphones and tablets hardware capabilities will reach a &#039;standard&#039; level to become &#039;mature&#039; products (all smartphones/tablets do have cameras, video capabilities, editing capabilities etc...) which may make easier for Android to spread over on all devices in a similar version while hardware evolution observes a pause. Already Apple&#039;s last innovations are more linked to software than real hardware (r)evolution, so Android may take benefit of this in order to reduce the gap.&lt;br /&gt;&lt;/p&gt; 
    </content:encoded>

    <pubDate>Fri, 20 Jan 2012 10:56:00 +0000</pubDate>
    <guid isPermaLink="false">http://blog.computedby.com/archives/151-guid.html</guid>
    <category>android</category>
<category>mobile</category>
<category>os</category>
<category>software</category>

</item>
<item>
    <title>Microsoft Reinvents Wi-Fi for White Spaces</title>
    <link>http://blog.computedby.com/archives/144-Microsoft-Reinvents-Wi-Fi-for-White-Spaces.html</link>
            <category>Mobile</category>
            <category>Network</category>
    
    <comments>http://blog.computedby.com/archives/144-Microsoft-Reinvents-Wi-Fi-for-White-Spaces.html#comments</comments>
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    <author>nospam@example.com (Christian Babski)</author>
    <content:encoded>
    &lt;p&gt;Via &lt;a href=&quot;http://www.technologyreview.com/&quot; target=&quot;_tr&quot;&gt;TechnologyReview&lt;/a&gt;&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt; -----&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt;Microsoft has developed a new kind of Wi-Fi network that performs at 
its top speed even in the face of interference. It takes advantage of a 
new Wi-Fi standard that uses more of the electromagnetic spectrum, but 
also hops between the narrow bands of unused spectrum within television 
broadcast frequencies.&lt;/p&gt; 
&lt;p&gt;In 2008, the U.S. Federal Communications Commission approved limited use of &amp;quot;&lt;a target=&quot;_blank&quot; href=&quot;http://www.fcc.gov/topic/white-space&quot;&gt;white spaces&lt;/a&gt;&amp;quot;—portions
 of spectrum adjacent to existing television transmissions. The ruling, 
in effect, expanded the available spectrum. Microsoft developed the new 
network partly as a way to push Congress to allow much broader use of 
white spaces, despite some concerns over interference with some other 
types of wireless devices, such as wireless microphones.&lt;/p&gt; 
&lt;p&gt;The fastest Wi-Fi networks, which can transmit data at up to a 
gigabit per second, use as much spectrum as possible, up to 160 
megahertz, to maximize bandwidth. Krishna Chintalapudi and his team at 
Microsoft Research have pioneered an approach, called WiFi-NC, which 
makes efficient use of these white spaces at these speeds. &lt;/p&gt; 
&lt;p&gt;Rather than using a conventional Wi-Fi radio, it uses an array of 
tiny, low-data rate transmitters and receivers. Each of these broadcast 
and receive via a different, narrow range of spectrum. Bundled together,
 they work just like a regular Wi-Fi radio, but can switch between 
white-space frequencies far more efficiently.&lt;/p&gt; 
&lt;p&gt;That means the system is compatible with existing equipment. &amp;quot;The 
entire reception and transmission logic could be reused from existing 
Wi-Fi implementations,&amp;quot; says Chintalapudi.&lt;/p&gt; 
&lt;p&gt;The team calls these transmitters and receivers &amp;quot;receiver-lets&amp;quot; and 
&amp;quot;transmitter-lets.&amp;quot; Together, they make up what&#039;s known as a &amp;quot;compound 
radio.&amp;quot;&lt;/p&gt; 
&lt;p&gt;The resulting wireless network doesn&#039;t increase data rates in 
specific ranges of spectrum above what&#039;s currently achieved with 
latest-generation technology. It does, however, make more efficient use 
of the entire range of spectrum, and especially the white spaces freed 
up by the FCC.&lt;/p&gt; 
&lt;p&gt;The new radio integrates with a previous Microsoft project that &lt;a href=&quot;http://www.technologyreview.com/communications/37608/&quot;&gt;provides a wireless device with access to a database of available white-space&lt;/a&gt;
 spectrum in any part of the United States. That system, called 
SenseLess, tells a device where it can legally broadcast and receive. 
WiFi-NC then chooses the bands of spectrum that have the least 
interference, and broadcasts over them.&lt;/p&gt; 
&lt;p&gt;By sending its signal over many smaller radios that operate in 
slivers of the available spectrum, WiFi-NC suffers less interference and
 experiences faster speeds even when a user is at the intersection of 
overlapping networks. This is important because the white spaces that 
may be authorized for commercial use by the FCC are at the lower ends of
 the electromagnetic spectrum, where signals can travel much further 
than existing Wi-Fi transmissions.&lt;/p&gt; 
&lt;p&gt;Whether or not Microsoft&#039;s WiFi-NC technology gets commercialized depends on Congress, says &lt;a target=&quot;_blank&quot; href=&quot;http://werbach.com/about.html&quot;&gt;Kevin Werbach&lt;/a&gt;,
 a professor at the University of Pennsylvania&#039;s Wharton Business 
School, and an expert on the FCC&#039;s effort to make more spectrum 
available for wireless data transmission.&lt;/p&gt; 
&lt;p&gt;&amp;quot;The problem is that many of the Congressional proposals to give the 
FCC [the authority to auction off currently unused bandwidth] also 
restrict it from making available white spaces for devices around that 
spectrum,&amp;quot; says Werbach.&lt;/p&gt; 
&lt;p&gt;Microsoft hopes WiFi-NC will persuade Congress to approve wider use of white spaces.&lt;/p&gt; 
&lt;p&gt;&amp;quot;It is&amp;#160;our opinion that WiFi-NC&#039;s approach of using multiple narrow 
channels&amp;#160;as opposed to the current model of using wider channels in an 
all-or-nothing style is the&amp;#160;more prudent&amp;#160;approach for the future of 
Wi-Fi and white spaces,&amp;quot; says Chintalapudi. The team&#039;s ultimate goal, he
 adds, is to propose WiFi-NC as a new wireless standard for the hardware
 and software industries.&lt;/p&gt; 
&lt;p&gt; &lt;/p&gt; 
    </content:encoded>

    <pubDate>Tue, 10 Jan 2012 11:29:00 +0000</pubDate>
    <guid isPermaLink="false">http://blog.computedby.com/archives/144-guid.html</guid>
    <category>mobile</category>
<category>network</category>
<category>wifi</category>

</item>
<item>
    <title>OLPC XO-3 tablet revealed</title>
    <link>http://blog.computedby.com/archives/142-OLPC-XO-3-tablet-revealed.html</link>
            <category>Hardware</category>
            <category>Mobile</category>
    
    <comments>http://blog.computedby.com/archives/142-OLPC-XO-3-tablet-revealed.html#comments</comments>
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    <author>nospam@example.com (Christian Babski)</author>
    <content:encoded>
    &lt;p&gt;Via &lt;a target=&quot;_sg&quot; href=&quot;http://www.slashgear.com&quot;&gt;SlashGear&lt;/a&gt;&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt; -----&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt;&lt;a href=&quot;http://www.slashgear.com/tags/olpc&quot; target=&quot;_blank&quot;&gt;OLPC&lt;/a&gt;&amp;#160;had &lt;a href=&quot;http://www.slashgear.com/olpc-unveiling-xo-3-0-tablet-at-ces-2012-07207010/&quot; target=&quot;_blank&quot;&gt;already announced&lt;/a&gt; it was bringing along its XO-3 tablet to &lt;a href=&quot;http://www.slashgear.com/tags/ces-2012&quot; target=&quot;_blank&quot;&gt;CES&lt;/a&gt;&amp;#160;this coming week; now we know what the new education-focused slate will look like. Less slimline than the &lt;a href=&quot;http://www.slashgear.com/olpc-xo-3-pencilled-in-for-100-2012-launch-2366576/&quot; target=&quot;_blank&quot;&gt;older concepts&lt;/a&gt; and nowhere near as space-age as the &lt;a href=&quot;http://www.slashgear.com/olpc-xo-2-to-be-open-source-hardware-0332897/&quot; target=&quot;_blank&quot;&gt;earlier dual-screen XO-2 renders&lt;/a&gt;,
 the new silicone-clad XO-3 does at least have the bonus of actually 
fitting inside the&amp;#160;Marvell ARMADA PXA618 processor and half gig of RAM 
we’re expecting.&lt;/p&gt; 
&lt;p&gt;&lt;img width=&quot;580&quot; height=&quot;353&quot; class=&quot;alignnone size-medium wp-image-207072&quot; title=&quot;olpc_xo-3_1&quot; src=&quot;http://blog.computedby.com/cby/images/142_1326792805_0.jpg&quot; /&gt;&lt;/p&gt; 
&lt;p&gt;&lt;span id=&quot;more-207071&quot;&gt;&lt;/span&gt;&lt;/p&gt; 
&lt;p&gt;Up front is an 8-inch screen – a 1024 x 768 &lt;a href=&quot;http://www.slashgear.com/tags/pixel-qi&quot; target=&quot;_blank&quot;&gt;Pixel Qi&lt;/a&gt;&amp;#160;panel,
 no less, for indoor and outdoor visibility – with a peel-off silicone 
cover so as to protect it from scratches and bumps while in a schoolbag.
 There’ll also be solar panels on the inside, one of a trio of 
recharging options to keep the OLPC XO-3 running: as well as plugging it
 into the mains, should you have the luxury of being near an AC supply, 
there’ll be a hand-crank to manually top up the battery.&lt;/p&gt; 
&lt;p&gt;&lt;img width=&quot;580&quot; height=&quot;320&quot; class=&quot;alignnone size-medium wp-image-207073&quot; title=&quot;olpc_xo-3_2&quot; src=&quot;http://blog.computedby.com/cby/images/142_1326792806_1.jpg&quot; /&gt;&lt;/p&gt; 
&lt;p&gt;Sixty seconds of cranking is good for ten minutes of use, or so OLPC 
tells us, and the OS is either Android or the specialist 
education-focused Sugar platform. Ports – which are also covered up by 
that clever cover – include full-sized USB, audio and a memory card 
slot.&lt;/p&gt; 
&lt;p&gt;Best of all, though, is the price: OLPC expects the XO-3 to kick off 
at $100, though that will be for regular LCD rather than Pixel Qi 
versions. Unfortunately, you won’t be able to drop by Best Buy and pick 
one up, as OLPC will be selling direct to educational organizations and 
charities.&lt;/p&gt; 
    </content:encoded>

    <pubDate>Mon, 09 Jan 2012 10:48:00 +0000</pubDate>
    <guid isPermaLink="false">http://blog.computedby.com/archives/142-guid.html</guid>
    <category>hardware</category>
<category>mobile</category>
<category>tablet</category>

</item>
<item>
    <title>Malls track shoppers' cell phones on Black Friday</title>
    <link>http://blog.computedby.com/archives/123-Malls-track-shoppers-cell-phones-on-Black-Friday.html</link>
            <category>Innovation&amp;Society</category>
            <category>Mobile</category>
            <category>Technology</category>
    
    <comments>http://blog.computedby.com/archives/123-Malls-track-shoppers-cell-phones-on-Black-Friday.html#comments</comments>
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    <author>nospam@example.com (Christian Babski)</author>
    <content:encoded>
    &lt;p&gt;Via &lt;a target=&quot;_cnn&quot; href=&quot;http://www.cnn.com&quot;&gt;CNN&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;-----&lt;/p&gt; 
&lt;p&gt;&lt;br /&gt;&lt;img width=&quot;475&quot; border=&quot;0&quot; height=&quot;307&quot; src=&quot;http://blog.computedby.com/cby/images/123_1322565844_0.jpg&quot; alt=&quot;Through this signage at Promenade Temecula, the mall is notifying shoppers that their phones may be tracked as they move throughout the premises.&quot; style=&quot;margin: 0px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 12px; vertical-align: baseline; background-color: #ffffff; color: #333333; font-family: Arial,helvetica,sans-serif; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;&quot; /&gt;&lt;/p&gt; 
&lt;p&gt;&lt;font size=&quot;1&quot;&gt;&lt;em&gt;Through this signage at Promenade Temecula, the mall is notifying shoppers that their phones may be tracked as they move throughout the premises.&lt;/em&gt;&lt;/font&gt;&lt;/p&gt; 
&lt;p&gt;NEW YORK (CNNMoney) -- Attention holiday shoppers: your cell phone may be tracked this year.&lt;/p&gt; 
&lt;p&gt;Starting on Black Friday and running through New Year&#039;s Day, two U.S. malls -- Promenade Temecula in southern California and Short Pump Town Center in Richmond, Va. -- will track guests&#039; movements by monitoring the signals from their cell phones.&lt;/p&gt; 
&lt;p&gt; &lt;/p&gt; 
&lt;p&gt;While the data that&#039;s collected is anonymous, it can follow shoppers&#039; paths from store to store.&lt;/p&gt; 
&lt;p&gt;The goal is for stores to answer questions like: How many Nordstrom shoppers also stop at Starbucks? How long do most customers linger in Victoria&#039;s Secret? Are there unpopular spots in the mall that aren&#039;t being visited?&lt;/p&gt; 
&lt;p&gt;While U.S. malls have long tracked how crowds move throughout their stores, this is the first time they&#039;ve used cell phones.&lt;/p&gt; 
&lt;p&gt;But obtaining that information comes with privacy concerns.&lt;/p&gt; 
&lt;p&gt;The management company of both malls, Forest City Commercial Management, says personal data is not being tracked.&lt;/p&gt; 
&lt;p&gt;&amp;quot;We won&#039;t be looking at singular shoppers,&amp;quot; said Stephanie Shriver-Engdahl, vice president of digital strategy for Forest City. &amp;quot;The system monitors patterns of movement. We can see, like migrating birds, where people are going to.&amp;quot;&lt;/p&gt; 
&lt;p&gt;Still, the company is preemptively notifying customers by hanging small signs around the shopping centers. Consumers can opt out by turning off their phones.&lt;/p&gt; 
&lt;p&gt;The tracking system, called FootPath Technology, works through a series of antennas positioned throughout the shopping center that capture the unique identification number assigned to each phone (similar to a computer&#039;s IP address), and tracks its movement throughout the stores.&lt;/p&gt; 
&lt;p&gt;The system can&#039;t take photos or collect data on what shoppers have purchased. And it doesn&#039;t collect any personal details associated with the ID, like the user&#039;s name or phone number. That information is fiercely protected by mobile carriers, and often can be legally obtained only through a court order.&lt;/p&gt; 
&lt;p&gt;&amp;quot;We don&#039;t need to know who it is and we don&#039;t need to know anyone&#039;s cell phone number, nor do we want that,&amp;quot; Shriver-Engdahl said.&lt;/p&gt; 
&lt;p&gt;Manufactured by a British company, Path Intelligence, this technology has already been used in shopping centers in Europe and Australia. And according to Path Intelligence CEO Sharon Biggar, hardly any shoppers decide to opt out.&lt;/p&gt; 
&lt;p&gt;&amp;quot;It&#039;s just not invasive of privacy,&amp;quot; she said. &amp;quot;There are no risks to privacy, so I don&#039;t see why anyone would opt out.&amp;quot;&lt;/p&gt; 
&lt;p&gt;Now, U.S. retailers including JCPenney (&lt;span class=&quot;inlink_chart&quot; style=&quot;margin: 0px; padding: 0px 0px 2px 19px; border-width: 0px; outline-width: 0px; font-size: 14px; vertical-align: baseline; background-image: url(&amp;quot;http://i2.cdn.turner.com/money/.element/img/5.0/buttons/assorted_icons.gif&amp;quot;); position: relative; background-position: -200px -160px;&quot;&gt;&lt;a class=&quot;inlink&quot; href=&quot;http://money.cnn.com/quote/quote.html?symb=JCP&amp;amp;source=story_quote_link&quot;&gt;JCP&lt;/a&gt;&lt;/span&gt;,&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;&lt;a href=&quot;http://money.cnn.com/magazines/fortune/fortune500/2011/snapshots/2284.html?source=story_f500_link&quot;&gt;Fortune 500&lt;/a&gt;) and Home Depot (&lt;span class=&quot;inlink_chart&quot; style=&quot;margin: 0px; padding: 0px 0px 2px 19px; border-width: 0px; outline-width: 0px; font-size: 14px; vertical-align: baseline; background-image: url(&amp;quot;http://i2.cdn.turner.com/money/.element/img/5.0/buttons/assorted_icons.gif&amp;quot;); position: relative; background-position: -200px -160px;&quot;&gt;&lt;a class=&quot;inlink&quot; href=&quot;http://money.cnn.com/quote/quote.html?symb=HD&amp;amp;source=story_quote_link&quot;&gt;HD&lt;/a&gt;&lt;/span&gt;,&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;&lt;a href=&quot;http://money.cnn.com/magazines/fortune/fortune500/2011/snapshots/2968.html?source=story_f500_link&quot;&gt;Fortune 500&lt;/a&gt;) are also working with Path Intelligence to use their technology, Biggar said.&lt;/p&gt; 
&lt;p&gt;Home Depot has considered implementing the technology but is not currently using it any stores, a company spokesman said.&lt;strong style=&quot;margin: 0px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 14px; vertical-align: baseline; background-color: transparent;&quot;&gt;&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;&lt;/strong&gt;JCPenney declined to comment on its relationship with the vendor.&lt;a href=&quot;http://money.cnn.com/2011/04/28/technology/iphone_location/index.htm?iid=EL&quot;&gt;&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;&lt;a href=&quot;http://money.cnn.com/2011/04/28/technology/iphone_location/index.htm?iid=EL&quot;&gt;Why Apple and Google need to stalk you&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Some retail analysts say the new technology is nothing to be worried about. Malls have been tracking shoppers for years through people counters, security cameras, heat maps and even undercover researchers who follow shoppers around.&lt;/p&gt; 
&lt;p&gt;And some even say websites that track&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;&lt;a href=&quot;http://money.cnn.com/2011/11/21/pf/cyber_monday/index.htm?iid=EL&quot;&gt;online shoppers&lt;/a&gt;&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;are more invasive, recording not only a user&#039;s name and purchases, but then targeting them with ads even after they&#039;ve left a site.&lt;/p&gt; 
&lt;p&gt;&amp;quot;It&#039;s important for shoppers to realize this sort of data is being collected anyway,&amp;quot; Biggar said.&lt;/p&gt; 
&lt;p&gt;Whereas a website can track a customer who doesn&#039;t make a purchase, physical stores have been struggling to perfect this kind of research, Biggar said. By combining the data from FootPath with their own sales figures, stores will have better measurements to help them improve the shopping experience.&lt;/p&gt; 
&lt;p&gt;&amp;quot;We can now say, you had 100 people come to this product, but no one purchased it,&amp;quot; Biggar said. &amp;quot;From there, we can help a retailer narrow down what&#039;s going wrong.&amp;quot;&lt;/p&gt; 
&lt;p&gt;But some industry analysts worry about the broader implications of this kind of technology.&lt;/p&gt; 
&lt;p&gt;&amp;quot;Most of this information is harmless and nobody ever does anything nefarious with it,&amp;quot; said Sucharita Mulpuru, retail analyst at Forrester Research. &amp;quot;But the reality is, what happens when you start having hackers potentially having access to this information and being able to track your movements?&amp;quot;&lt;/p&gt; 
&lt;p&gt;Last year,&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;&lt;a href=&quot;http://money.cnn.com/2010/06/09/technology/iPad_email_breach/index.htm?iid=EL&quot;&gt;hackers hit AT&amp;amp;T&lt;/a&gt;, exposing the unique ID numbers and e-mail addresses of more than 100,000 iPad 3G owners. To make it harder for hackers to get at this information, Path Intelligence scrambles those numbers twice.&lt;/p&gt; 
&lt;p&gt;&amp;quot;I&#039;m sure as more people get more cell phones, it&#039;s probably inevitable that it will continue as a resource,&amp;quot; Mulpuru said. &amp;quot;But I think the future is going to have to be opt in, not opt out.&amp;quot;&lt;/p&gt; 
&lt;p&gt;&lt;strong&gt;Personal comment:&lt;/strong&gt;&lt;/p&gt; 
&lt;p&gt;One step further. I guess we have to be thankful to be given the ability to opt out the system by &#039;just&#039; switching off our cell-phone!!!&lt;br /&gt;&lt;/p&gt; 
    </content:encoded>

    <pubDate>Tue, 29 Nov 2011 13:01:25 +0000</pubDate>
    <guid isPermaLink="false">http://blog.computedby.com/archives/123-guid.html</guid>
    <category>innovation&amp;society</category>
<category>mobile</category>
<category>mobile phone</category>
<category>technology</category>
<category>tracking</category>

</item>
<item>
    <title>Adobe kills mobile Flash, giving Steve Jobs the last laugh</title>
    <link>http://blog.computedby.com/archives/116-Adobe-kills-mobile-Flash,-giving-Steve-Jobs-the-last-laugh.html</link>
            <category>Mobile</category>
            <category>Software</category>
            <category>Technology</category>
    
    <comments>http://blog.computedby.com/archives/116-Adobe-kills-mobile-Flash,-giving-Steve-Jobs-the-last-laugh.html#comments</comments>
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    <author>nospam@example.com (Christian Babski)</author>
    <content:encoded>
    &lt;p&gt;Via &lt;a target=&quot;_tg&quot; href=&quot;http://www.guardian.co.uk&quot;&gt;The Guardian&lt;/a&gt;&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt; -----&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt;Focus in future will be on HTML5 as mobile world shifts towards 
non-proprietary open standards – and now questions will linger over use 
of Flash on desktop

&lt;/p&gt; 
&lt;p&gt; &lt;/p&gt; 
&lt;div id=&quot;article-wrapper&quot;&gt; 
&lt;div id=&quot;main-content-picture&quot;&gt; &lt;img width=&quot;460&quot; height=&quot;276&quot; alt=&quot;Adobe&quot; src=&quot;http://blog.computedby.com/cby/images/116_1322066558_0.jpg&quot; /&gt; 
&lt;div class=&quot;caption&quot;&gt;Adobe is killing off development of its 
mobile Flash plugin, and laying off 750 staff as part of broader 
restructuring. Photograph: Paul Sakuma/AP&lt;/div&gt; 
&lt;/div&gt; 
&lt;div id=&quot;article-body-blocks&quot;&gt; 
&lt;p&gt;Mobile Flash is being killed off. The plugin that launched a thousand online forum arguments and a technology standoff between &lt;a title=&quot;More from guardian.co.uk on Apple&quot; href=&quot;http://www.guardian.co.uk/technology/apple&quot;&gt;Apple&lt;/a&gt; and the format&#039;s creator, &lt;a title=&quot;More from guardian.co.uk on Adobe&quot; href=&quot;http://www.guardian.co.uk/technology/adobe&quot;&gt;Adobe&lt;/a&gt;,
 will no longer be developed for mobile browsers, the company said in a 
note that will accompany a financial briefing to analysts.&lt;/p&gt; 
&lt;p&gt;Instead the company will focus on development around &lt;a title=&quot;More from guardian.co.uk on HTML5&quot; href=&quot;http://www.guardian.co.uk/technology/html5&quot;&gt;HTML5&lt;/a&gt;
 technologies, which enable modern browsers to do essentially the same 
functions as Flash did but without relying on Adobe&#039;s proprietary 
technologies, and which can be implemented across platforms.&lt;/p&gt; 
&lt;p&gt;The existing plugins for the &lt;a title=&quot;More from guardian.co.uk on Android&quot; href=&quot;http://www.guardian.co.uk/technology/android&quot;&gt;Android&lt;/a&gt; and BlackBerry platforms will be given bug fixes and security updates, the company said in a &lt;a href=&quot;http://www.zdnet.com/blog/perlow/exclusive-adobe-ceases-development-on-mobile-browser-flash-refocuses-efforts-on-html5/19226&quot;&gt;statement first revealed by ZDNet&lt;/a&gt;. But further development will end.&lt;/p&gt; 
&lt;p&gt;The
 decision also raises a question mark over the future of Flash on 
desktop PCs. Security vulnerabilities in Flash on the desktop have been 
repeatedly exploited to infect PCs in the past 18 months, while &lt;a title=&quot;More from guardian.co.uk on Microsoft&quot; href=&quot;http://www.guardian.co.uk/technology/microsoft&quot;&gt;Microsoft&lt;/a&gt;
 has also said that the default browser in its forthcoming Windows 8 
system, expected at the end of 2012, will not include the Flash plugin 
by default. Apple, which in the third quarter captured 5% of the world 
market, does not include Flash in its computers by default.&lt;/p&gt; 
&lt;p&gt;John Nack, a principal product manager at Adobe, &lt;a href=&quot;http://blogs.adobe.com/jnack/2011/11/thought-of-the-day.html&quot;&gt;commented on his personal blog&lt;/a&gt;
 (which does not necessarily reflect Adobe views) that: &amp;quot;Adobe saying 
that Flash on mobile isn&#039;t the best path forward [isn&#039;t the same as] 
Adobe conceding that Flash on mobile (or elsewhere) is bad technology. 
Its quality is irrelevant if it&#039;s not allowed to run, and if it&#039;s not 
allowed to run, then Adobe will have to find different ways to meet 
customers&#039; needs.&amp;quot;&lt;/p&gt; 
&lt;p&gt;Around 250m iOS (iPhone, iPod Touches and iPad)
 devices have been sold since 2007. There are no clear figures for how 
many are now in use. More recently Larry Page, chief executive of 
Google, said that a total of 190m Android devices have been activated. 
It is not clear how many of those include a Flash plugin in the browser.&lt;/p&gt; 
&lt;p&gt;At the start of 2011, &lt;a href=&quot;http://www.guardian.co.uk/technology/blog/2011/feb/14/mobile-world-congress-2011-live-coverage&quot;&gt;around 20m devices had Flash in the browser&lt;/a&gt;, Adobe said, and it expected that by the end of this year the total would be 200m.&lt;/p&gt; 
&lt;p&gt;&amp;quot;Our
 future work with Flash on mobile devices will be focused on enabling 
Flash developers to package native apps with Adobe Air for all the major
 app stores,&amp;quot; Adobe said in the statement. &amp;quot;We will no longer adapt 
Flash Player for mobile devices to new browser, OS version or device 
configurations.&lt;/p&gt; 
&lt;p&gt;&amp;quot;Some of our source code licensees may opt to 
continue working on and releasing their own implementations. We will 
continue to support the current Android and PlayBook configurations with
 critical bug fixes and security updates.&amp;quot;&lt;/p&gt; 
&lt;p&gt;The decision comes as 
Adobe plans to cut 750 staff, principally in North America and Europe. 
An Adobe spokesperson declined to give any figures for the extent of 
layoffs in the UK. The company reiterated its expectation that it will 
meet revenue targets for the fourth quarter.&lt;/p&gt; 
&lt;p&gt;The reversal by Adobe
 – and its decision to focus on the open HTML5 platform for mobile – 
brings to an end a long and tumultuous row between Apple and Adobe over 
the usefulness of Flash on the mobile platform. The iPhone launched in 
2007 without Flash capability, as did the iPad in 2010.&lt;/p&gt; 
&lt;p&gt;Steve 
Jobs, then Apple&#039;s chief executive, and Apple&#039;s engineers insisted that 
Flash was a &amp;quot;battery hog&amp;quot; and introduced security and stability flaws; 
Adobe countered that it was broadly implemented in desktop PCs and used 
widely on the web.&lt;/p&gt; 
&lt;p&gt;Jobs&#039;s antagonism was partly driven, his 
biography reveals, by Adobe&#039;s reluctance after he rejoined Apple in 1996
 to port its movie-editing programs to the Mac and to keep its Photoshop
 suite comparable on the Mac platform with the Windows one.&lt;/p&gt; 
&lt;p&gt;But 
Jobs also insisted that mobile Flash failed in the role of providing a 
good user experience, and also would restrict Apple&#039;s ability to push 
forward on the iOS platform. Studies of browser crash reports by Apple&#039;s
 teams showed that Flash was responsible for a signficant proportion of 
user problems; Apple was also not satisfied that a Flash plugin would be
 available for the first iPhone in 2007 which would not consume more 
battery power than would be acceptable.&lt;/p&gt; 
&lt;p&gt;Jobs managed to persuade 
Eric Schmidt, then Google&#039;s chief executive and a member of the Apple 
board, to get YouTube to make videos available in the H.264 format 
without a Flash &amp;quot;wrapper&amp;quot;, as was then used for the desktop 
implementation.&lt;/p&gt; 
&lt;p&gt;But the disagreements between Apple and Adobe 
intensified, especially when Android devices began appearing which did 
use the Flash plugin. Apple refused to use it, and banned apps from its 
App Store which tried to use or include Flash.&lt;/p&gt; 
&lt;p&gt;In &amp;quot;&lt;a href=&quot;http://www.apple.com/hotnews/thoughts-on-flash/&quot;&gt;Thoughts on Flash&lt;/a&gt;&amp;quot;,
 an open letter published by Jobs in April 2010, he asserted that &amp;quot;Flash
 was created during the PC era – for PCs and mice. Flash is a successful
 business for Adobe, and we can understand why they want to push it 
beyond PCs. But the mobile era is about low power devices, touch 
interfaces and open web standards – all areas where Flash falls short.&lt;/p&gt; 
&lt;p&gt;&amp;quot;New
 open standards created in the mobile era, such as HTML5, will win on 
mobile devices (and PCs too). Perhaps Adobe should focus more on 
creating great HTML5 tools for the future, and less on criticizing Apple
 for leaving the past behind.&amp;quot;&lt;/p&gt; 
&lt;p&gt;&lt;a href=&quot;http://www.guardian.co.uk/technology/blog/2010/apr/29/adobe-chief-executive-flash-apple-reply&quot;&gt;Adobe&#039;s chief executive Shantanu Narayen hit back at Jobs&lt;/a&gt;, saying that &amp;quot;Thoughts on Flash&amp;quot; contained statements about the plugin that were false (relating to battery drain).&lt;/p&gt; 
&lt;/div&gt; 
&lt;/div&gt; 
&lt;p&gt; &lt;/p&gt; 
    </content:encoded>

    <pubDate>Mon, 14 Nov 2011 12:27:27 +0000</pubDate>
    <guid isPermaLink="false">http://blog.computedby.com/archives/116-guid.html</guid>
    <category>flash</category>
<category>mobile</category>
<category>software</category>
<category>technology</category>
<category>web</category>

</item>
<item>
    <title>NVIDIA Tegra 3 quad-core mobile processor revealed and detailed</title>
    <link>http://blog.computedby.com/archives/115-NVIDIA-Tegra-3-quad-core-mobile-processor-revealed-and-detailed.html</link>
            <category>Hardware</category>
            <category>Mobile</category>
            <category>Technology</category>
    
    <comments>http://blog.computedby.com/archives/115-NVIDIA-Tegra-3-quad-core-mobile-processor-revealed-and-detailed.html#comments</comments>
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    <author>nospam@example.com (Christian Babski)</author>
    <content:encoded>
    &lt;p&gt;Via &lt;a href=&quot;http://www.slashgear.com&quot; target=&quot;_sg&quot;&gt;Slash Gear&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt; &lt;em&gt;&lt;font size=&quot;1&quot;&gt;By Chris Burns&lt;/font&gt;&lt;/em&gt;&lt;/p&gt; 
&lt;p&gt;-----&lt;br /&gt;&lt;/p&gt; 
&lt;p&gt;The next generation of mobile processors has arrived in the form of the NIVIDA Tegra 3, formerly known as Project Kal-El, a quad-core chipset with aspirations to dominate the Android landscape in 2012 as the&lt;a target=&quot;_blank&quot; href=&quot;http://www.slashgear.com/2011-the-year-of-nvidia-dominating-android-superphones-and-tablets-03168784/&quot;&gt;Tegra 2 dual-core processor dominated&lt;/a&gt;&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;the majority of 2011. Though many of the details have already been revealed by NVIDIA before today on how Tegra 3 functions and is able to bring you the consumer more power, less battery consumption, and more effective workload distribution, this marks both the official naming of the chip as well as the official distribution of easy to process videos on how Tegra 3 will affect the average mobile device user.&lt;/p&gt; 
&lt;p style=&quot;margin: 10px 0px 8px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: Helvetica,Arial,sans-serif; vertical-align: baseline; list-style-type: none; color: #555555; line-height: 23px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; background-color: #ffffff;&quot;&gt;&lt;img width=&quot;405&quot; height=&quot;352&quot; style=&quot;margin: 0px auto; padding: 4px; border-width: 7px; outline-width: 0px; font-size: 13px; font-family: inherit; vertical-align: baseline; list-style-type: none; border-style: solid; border-color: #ffffff; max-width: 580px; display: block; text-align: center;&quot; class=&quot;alignnone size-full wp-image-194128&quot; title=&quot;thechip&quot; src=&quot;http://blog.computedby.com/cby/images/115_1321266407_0.png&quot; /&gt;&lt;/p&gt; 
&lt;p style=&quot;margin: 10px 0px 8px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: Helvetica,Arial,sans-serif; vertical-align: baseline; list-style-type: none; color: #555555; line-height: 23px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; background-color: #ffffff;&quot;&gt;&lt;span style=&quot;margin: 0px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: inherit; vertical-align: baseline; list-style-type: none;&quot; id=&quot;more-194118&quot;&gt;&lt;/span&gt;&lt;/p&gt; 
&lt;p&gt;NVIDIA’s Tegra 3 chipset has been gone over in full detail by your humble narrator in two posts here on SlashGear just a few weeks ago in two posts, one on how there are actually&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.slashgear.com/nvidia-expands-on-project-kal-el-adds-a-fifth-core-20181043/&quot;&gt;[five cores, not just four]&lt;/a&gt;, and another all about&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.slashgear.com/nvidia-details-variable-smp-the-brain-of-quad-core-mobile-computing-20181062/&quot;&gt;[Variable Symmetric Multiprocessing]&lt;/a&gt;&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;aka vSMP. Note that back then NVIDIA had not yet revealed that the final market name for the processor would be “Tegra 3? at the time these posts were published, instead still using the codename “Project Kal-El” to identify the chipset. The most important thing you should take away from these posts is this: your battery life will be better and the distribution of power needed by your processor cores will be handled more intelligently.&lt;/p&gt; 
&lt;p style=&quot;margin: 10px 0px 8px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: Helvetica,Arial,sans-serif; vertical-align: baseline; list-style-type: none; color: #555555; line-height: 23px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; background-color: #ffffff;&quot;&gt;&lt;img style=&quot;margin: 0px auto; padding: 4px; border-width: 7px; outline-width: 0px; font-size: 13px; font-family: inherit; vertical-align: baseline; list-style-type: none; border-style: solid; border-color: #ffffff; max-width: 580px; display: block; text-align: center; width: 555px; height: 397px;&quot; class=&quot;alignnone size-full wp-image-194123&quot; title=&quot;t3_2&quot; src=&quot;http://blog.computedby.com/cby/images/115_1321266408_1.png&quot; /&gt;&lt;/p&gt; 
&lt;p&gt;NVIDIA has provided a few videos that will explain again in some rather easy to process detail what we’re dealing with here in the Tegra 3. The first of these videos shows visually what cores use which amount of power as several different tasks are performed. Watch as a high-powered game uses all four cores while browsing a webpage might only use a single core. This is the power of Variable Symmetric Multiprocessing in action.&lt;/p&gt;&lt;center style=&quot;margin: 0px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: Helvetica,Arial,sans-serif; vertical-align: baseline; list-style-type: none; color: #000000; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 23px; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; background-color: #ffffff;&quot;&gt;&lt;/center&gt;&lt;center style=&quot;margin: 0px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: Helvetica,Arial,sans-serif; vertical-align: baseline; list-style-type: none; color: #000000; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 23px; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; background-color: #ffffff;&quot;&gt; 
&lt;iframe width=&quot;555&quot; height=&quot;344&quot; frameborder=&quot;0&quot; src=&quot;http://www.youtube.com/embed/R1qKdBX4-jc&quot; title=&quot;YouTube video player&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;em style=&quot;margin: 0px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: inherit; vertical-align: baseline; list-style-type: none;&quot;&gt;NVIDIA Tegra 3: Fifth Companion Core&lt;/em&gt;&lt;/center&gt; 
&lt;p&gt;Next there’s a demonstration of an upcoming game that would never have been able to exist on a mobile platform if it hadn’t been for NVIDIA’s new chip architecture and the power of a quad-core chipset – along with NVIDIA’s twelve GPU cores of course. We had a look at this game back earlier this year in the&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.slashgear.com/nvidia-kal-el-gaming-demo-shows-real-time-dynamic-lighting-video-29155392/&quot;&gt;first Glowball post&lt;/a&gt;&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;– now we go underwater:&lt;/p&gt;&lt;center style=&quot;margin: 0px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: Helvetica,Arial,sans-serif; vertical-align: baseline; list-style-type: none; color: #000000; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 23px; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; background-color: #ffffff;&quot;&gt;&lt;/center&gt;&lt;center style=&quot;margin: 0px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: Helvetica,Arial,sans-serif; vertical-align: baseline; list-style-type: none; color: #000000; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 23px; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; background-color: #ffffff;&quot;&gt; 
&lt;iframe width=&quot;555&quot; height=&quot;344&quot; frameborder=&quot;0&quot; title=&quot;YouTube video player&quot; src=&quot;http://www.youtube.com/embed/C30ShWQm5pI&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;em style=&quot;margin: 0px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: inherit; vertical-align: baseline; list-style-type: none;&quot;&gt;Glowball Video 2: Tegra 3 goes underwater&lt;/em&gt;&lt;/center&gt; 
&lt;p&gt;Finally there’s a lovely set of videos showing you exactly what it means for game developers and gamers to be working with the Tegra 3 chipset. The first video shows off how next-generation games are being made specifically for this chipset, developers working hand in hand with NVIDIA to optimize their games for the Tegra 3 so that gamers can get the most awesome experience in mobile history. Devour this, if you will:&lt;/p&gt;&lt;center style=&quot;margin: 0px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: Helvetica,Arial,sans-serif; vertical-align: baseline; list-style-type: none; color: #000000; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 23px; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; background-color: #ffffff;&quot;&gt;&lt;/center&gt;&lt;center style=&quot;margin: 0px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: Helvetica,Arial,sans-serif; vertical-align: baseline; list-style-type: none; color: #000000; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 23px; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; background-color: #ffffff;&quot;&gt; 
&lt;iframe width=&quot;555&quot; height=&quot;344&quot; frameborder=&quot;0&quot; src=&quot;http://www.youtube.com/embed/2U2r3yKg0Ng&quot; title=&quot;YouTube video player&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;em style=&quot;margin: 0px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: inherit; vertical-align: baseline; list-style-type: none;&quot;&gt;NVIDIA Tegra 3: Developers bring Next-Generation Games to Mobile&lt;/em&gt;&lt;/center&gt; 
&lt;p&gt;You can also see several examples of the games in the video and how they’ve been improved in the Tegra 3 world.&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://androidcommunity.com/logitech-wireless-gamepad-f710-review-with-riptide-gp-on-toshiba-thrive-video-20110913/&quot;&gt;Riptide GP&lt;/a&gt;&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;as well as&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.slashgear.com/shadowgun-released-for-android-today-we-go-hands-on-again-video-26191183/&quot;&gt;Shadowgun&lt;/a&gt;&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;have been reviewed and given hands-on videos by your humble narrator in the past – can’t wait for the enhanced visions! Next have a look at these games running side-by-side with their original versions. Make sure you’re sitting down, because you’re going to get pumped up.&lt;/p&gt;&lt;center style=&quot;margin: 0px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: Helvetica,Arial,sans-serif; vertical-align: baseline; list-style-type: none; color: #000000; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 23px; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; background-color: #ffffff;&quot;&gt;&lt;/center&gt;&lt;center style=&quot;margin: 0px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: Helvetica,Arial,sans-serif; vertical-align: baseline; list-style-type: none; color: #000000; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 23px; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; background-color: #ffffff;&quot;&gt; 
&lt;iframe width=&quot;555&quot; height=&quot;344&quot; frameborder=&quot;0&quot; title=&quot;YouTube video player&quot; src=&quot;http://www.youtube.com/embed/9gl-UGVhmAA&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;em style=&quot;margin: 0px; padding: 0px; border-width: 0px; outline-width: 0px; font-size: 13px; font-family: inherit; vertical-align: baseline; list-style-type: none;&quot;&gt;Side-by-side Gameplay Competition vs Tegra 3&lt;/em&gt;&lt;/center&gt; 
&lt;p&gt;Down to the frames per second, this new chipset will change the world you live in as far as gaming goes. Of course it doesn’t stop there, but in that gaming is one of the best ways to test a processor on this platform, one made with gaming in mind of course, you’ve got to appreciate the power. Have a peek at this tiny chart to see what we mean:&lt;/p&gt; 
&lt;p&gt;&lt;img style=&quot;margin: 0px auto; padding: 4px; border-width: 7px; outline-width: 0px; font-size: 13px; font-family: inherit; vertical-align: baseline; list-style-type: none; border-style: solid; border-color: #ffffff; max-width: 580px; display: block; text-align: center; width: 556px; height: 384px;&quot; class=&quot;alignnone size-full wp-image-194122&quot; title=&quot;Kal-el-vs-T2-game-chart-540x366&quot; src=&quot;http://blog.computedby.com/cby/images/115_1321266409_2.png&quot; /&gt;&lt;/p&gt; 
&lt;p&gt;Then head over to the post from ASUS on what the very first hardware running the Tegra 3 will look like. It’s the&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.slashgear.com/asus-eee-pad-transformer-prime-announced-with-tegra-3-quad-core-processor-09194072/&quot;&gt;ASUS Eee Pad Transformer Prime&lt;/a&gt;, a 10.1-inch tablet from the makers of&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.slashgear.com/asus-eee-pad-transformer-review-03149807/&quot;&gt;the original Transformer&lt;/a&gt;, a device made to pummel the competition and usher in a whole new age in mobile computing. We look forward to the future, NVIDIA, bring on another year of&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://www.slashgear.com/tegra-super-phones-and-tablets/&quot;&gt;complete and total annihilation&lt;/a&gt;&lt;span class=&quot;Apple-converted-space&quot;&gt; &lt;/span&gt;of the competition!&lt;/p&gt; 
    </content:encoded>

    <pubDate>Wed, 09 Nov 2011 10:51:00 +0000</pubDate>
    <guid isPermaLink="false">http://blog.computedby.com/archives/115-guid.html</guid>
    <category>hardware</category>
<category>mobile</category>
<category>nvidia</category>
<category>processor</category>
<category>technology</category>

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