Via develop
 
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Develop looks at the platform with ambitions to challenge Adobe's ubiquitous Flash web player
 
 
  
Initially heralded as the future of 
browser gaming and the next step beyond the monopolised world of Flash, 
HTML5 has since faced criticism for being tough to code with and 
possessing a string of broken features.
 
The coding platform, the fifth iteration of the HTML standard, was 
supposed to be a one stop shop for developers looking to create and 
distribute their game to a multitude of platforms and browsers, but 
things haven’t been plain sailing.
 
Not just including the new HTML mark-up language, but also 
incorporating other features and APIs such as CSS3, SVG and JavaScript, 
the platform was supposed to allow for the easy insertion of features 
for the modern browser such as video and audio, and provide them without
 the need for users to install numerous plug-ins.
 
 And whilst this has worked to a certain degree, and a number of 
companies such as Microsoft, Apple, Google and Mozilla under the W3C 
have collaborated to bring together a single open standard, the problems
 it possesses cannot be ignored.
 
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