Of all the noises that my children will not understand, the one that is
nearest to my heart is not from a song or a television show or a jingle.
It's the sound of a modem connecting with another modem across the
repurposed telephone infrastructure. It was the noise of being part of
the beginning of the Internet.
I heard that sound again this week on Brendan Chillcut's simple and wondrous site: The Museum of Endangered Sounds.
It takes technological objects and lets you relive the noises they
made: Tetris, the Windows 95 startup chime, that Nokia ringtone,
television static. The site archives not just the intentional sounds --
ringtones, etc -- but the incidental ones, like the mechanical noise a
VHS tape made when it entered the VCR or the way a portable CD player
sounded when it skipped. If you grew up at a certain time, these sounds
are like technoaural nostalgia whippets. One minute, you're browsing the
Internet in 2012, the next you're on a bus headed up I-5 to an 8th
grade football game against Castle Rock in 1995.
The noises our technologies make, as much as any music, are the soundtrack to an era. Soundscapes
are not static; completely new sets of frequencies arrive, old things
go. Locomotives rumbled their way through the landscapes of 19th century
New England, interrupting Nathaniel Hawthorne-types' reveries in Sleepy
Hollows. A city used to be synonymous with the sound of horse hooves
and the clatter of carriages on the stone streets. Imagine the people
who first heard the clicks of a bike wheel or the vroom of a car engine.
It's no accident that early films featuring industrial work often
include shots of steam whistles, even though in many (say, Metropolis)
we can't hear that whistle.
When I think of 2012, I will think of the overworked fan of my laptop
and the ding of getting a text message on my iPhone. I will think of
the beep of the FastTrak in my car as it debits my credit card so I can
pass through a toll onto the Golden Gate Bridge. I will think of Siri's
uncanny valley voice.
But to me, all of those sounds -- as symbols of the era in which I've
come up -- remain secondary to the hissing and crackling of the modem
handshake. I first heard that sound as a nine-year-old. To this day, I
can't remember how I figured out how to dial the modem of our old
Zenith. Even more mysterious is how I found the BBS number to call or
even knew what a BBS was. But I did. BBS were dial-in communities, kind
of like a local AOL.
You could post messages and play games, even chat with people on the
bigger BBSs. It was personal: sometimes, you'd be the only person
connected to that community. Other times, there'd be one other person,
who was almost definitely within your local prefix.
When we moved to Ridgefield, which sits outside Portland, Oregon, I had a summer with no
friends and no school: The telephone wire became a lifeline. I
discovered Country Computing, a BBS I've eulogized before,
located in a town a few miles from mine. The rural Washington BBS world
was weird and fun, filled with old ham-radio operators and
computer nerds. After my parents' closed up
shop for the work day, their "fax line" became my modem line, and I
called across the I-5 to play games and then, slowly, to participate in
the
nascent community.
In the beginning of those sessions, there was the sound, and the sound was data.
Fascinatingly, there's no good guide to the what the beeps and hisses
represent that I could find on the Internet. For one, few people care
about the technical details of 1997's hottest 56k modems. And for
another, whatever good information exists out there predates the popular
explosion of the web and the all-knowing Google.
So, I asked on Twitter and was rewarded with an accessible and elegant explanation from another user whose nom-de-plume is Miso Susanowa.
(Susanowa used to run a BBS.) I transformed it into the annotated
graphic below, which explains the modem sound part-by-part. (You can
click it to make it bigger.)
This is a choreographed sequence that allowed these digital devices to
piggyback on an analog telephone network. "A phone line carries only the small range of frequencies in
which most human conversation takes place: about 300 to 3,300 hertz," Glenn Fleishman explained in the Times back in 1998. "The
modem works within these limits in creating sound waves to carry data
across phone lines." What you're hearing is the way 20th century technology tunneled through a 19th century network;
what you're hearing is how a network designed to send the noises made
by your muscles as they pushed around air came to transmit anything, or
the almost-anything that can be coded in 0s and 1s.
The frequencies of the modem's sounds represent
parameters for further communication. In the early going, for example,
the modem that's been dialed up will play a note that says, "I can go
this fast." As a wonderful old 1997 website explained, "Depending on the speed the modem is trying to talk at, this tone will have a
different pitch."
That is to say, the sounds weren't a sign that data was being
transferred: they were the data being transferred. This noise was the
analog world being bridged by the digital. If you are old enough to
remember it, you still knew a world that was analog-first.
Long before I actually had this answer in hand, I could sense that the
patterns of the beats and noise meant something. The sound would move
me, my head nodding to the beeps that followed the initial connection.
You could feel two things trying to come into sync: Were they computers
or me and my version of the world?
As I learned again today, as I learn every day, the answer is both.
Bigger may be better if you're from Texas, but
it's becoming increasingly clear to the rest of us that it really is a
small world after all.
Case in point? None other than what one might reasonably call the invasion of tiny Linux PCs going on all around us.
We've got the Raspberry Pi,
we've got the Cotton Candy. Add to those the
Mele A1000, the
VIA APC, the
MK802 and more, and it's becoming increasingly difficult not to compute like a Lilliputian.
Where's it all going? That's what Linux bloggers have been pondering
in recent days. Down at the seedy Broken Windows Lounge the other night,
Linux Girl got an earful.
It's 'Fantastic'
"Linux has been heading towards one place for many years now: complete and total world domination!" quipped
Thoughts on Technology blogger and
Bodhi Linux lead developer Jeff Hoogland.
"All joking aside, these new devices simply further showcase Linux's
unmatched ability to be flexible across an array of different devices of
all sizes and power," Hoogland added.
"Having a slew of devices that are powerful enough for users to
browse the web -- which, let's be honest, is all a good deal of people
do these days -- for under 100 USD is fantastic," he concluded.
'It Only Gets More Exciting'
Similarly, "I believe that the medley of tiny Linux PCs we're seeing
hitting the market lately is the true sign of the Post PC Era,"
suggested Google+ blogger
Linux Rants.
"The smartphone started it, but the Post PC Era will begin in earnest
when the functionality that we currently see in the home computer is
replaced by numerous small appliance-type devices," Linux Rants
explained. "These tiny Linux PCs are the harbinger of those appliances
-- small, low-cost, programmable devices that can be made into virtually
anything the owner desires."
Other devices we're already seeing include "the oven that you can
turn on with a text message, the espresso machine that you can control
with a text message, home security
systems and cars that can be controlled from your smartphone," he
added. "This is where the Post PC Era begins, and it only gets more
exciting from here."
'There Is No Reason Not to Do It'
This is "definitely the wave of the future," agreed Google+ blogger Kevin O'Brien.
"Devices of all kinds are getting smaller and smaller, while
simultaneously increasing their power," O'Brien explained. "Exponential
growth does that over time.
"My phone in my pocket right now has more computing power than the
rockets that went to the moon," he added. "And if you look ahead, a few
more turns of exponential growth means we'll have the equivalent of a
full desktop computer the size of an SD card within a few years."
At that point, "everything starts to be computerized, because adding a
little intelligence is so cheap there is no reason not to do it,"
O'Brien concluded.
'We're Approaching That Future'
Indeed, "many including myself have long been harping on the fact that
today's computers are orders of magnitude faster than early systems on
which we ran graphic interfaces and got work done, and yet are dismissed
as toys,"
Hyperlogos blogger Martin Espinoza told Linux Girl.
"A friend suggested to me once that eventually microwave ovens would
contain little Unix servers 'on a chip' because that would be basically
all you could get, because it would actually be cheaperto use
such a system when given the cost of developing an alternative," he
said. "Seeing the cost of these new products it looks to me like we're
approaching that future rapidly.
"There has always been demand for low-cost computers, and the massive
proliferation of low-cost, low-power cores has pushed their price down
to the point where we can finally have them," Espinoza concluded.
"Even adjusted for inflation," he said, "many of these computers are
an order of magnitude cheaper than the cheapest useful home computers
from the time when personal computing began to gain popularity, and yet
they are certainly powerful enough to serve many roles including many
people's main or even only 'computer.'"
'It Gives Me Hope'
Consultant and Slashdot blogger Gerhard Mack was similarly enthusiastic.
"I love it," Mack told Linux Girl.
"When I was a child, my parents brought home all sorts of fun things
to tinker with, and I learned while doing it," he explained. "But these
last few years it seems like the learning electronics and their
equivalents have disappeared into a mass of products that are only for
what the manufacturer designed them for and nothing else.
"I am loving the return of my ability to tinker," Mack concluded. "It
gives me hope that there can be a next generation of kids who can love
the enjoyment of simply creating things."
'They Look a Bit Expensive'
Not everyone was thrilled, however.
"Okay, I am not all that excited about the invasion of the tiny PC," admitted Roberto Lim, a lawyer and blogger on
Mobile Raptor.
"With 7-inch Android tablets with capacitive displays, running
Android 4.0 and with access to Google (Nasdaq: GOOG) Play's Android app
market, 8 GB or storage expandable via a Micro SD card, 1080p video
playback, a USB port and HDMI out and 3000 to 4000 mAh batteries starting at US$90, it is a bit hard to get excited about these tiny PCs," Lim explained.
"Despite the low prices of the tiny PCs, they all look a bit
expensive when compared to what is already in the market," he opined.
'These Devices Have a Niche'
The category really isn't even all that new, Slashdot blogger hairyfeet opined.
"There have been mini ARM-based Linux boxes for several years now,"
he explained. "From portable media players to routers to set-top boxes,
there are a ton of little bitty boxes running embedded Linux."
It's not even quite right to call such devices PCs "because PC has an
already well-defined meaning: it was originally 'IBM PC compatible,'"
hairyfeet added. "Even if you give them the benefit of the doubt, PCs
have always been general use computers, and these things are FAR from
general use."
Rather, "they are designed with a very specific and narrow job in
mind," he said. "Trying to use them as general computers would just be
painful."
So, "in the end these devices have a niche, just as routers and
beagleboards and the pi does, but that niche is NOT general purpose in
any way, shape, or form," hairyfeet concluded.
'Opportunities for Specialists'
Chris Travers, a Slashdot blogger who works on the Ledger SMB project,
considered the question through the lens of evolutionary ecology.
"In any ecological system an expanding niche allows for
differentiation, and a contracting niche requires specialization,"
Travers pointed out. 'So, for example, if a species of moth undergoes a
population explosion, predators of that moth will often specialize and
be more picky as to what prey they go after."
The same thing happens with markets, Travers suggested.
"When a market expands, it provides opportunities for specialists,
but when it contracts, only the generalists can survive," he told Linux
Girl.
'Niche Environments'
The tiny new devices are "replacements for desktop and laptop systems in niche environments," Travers opined.
"In many environments these may be far more capable than traditional systems," he added.
The bottom line, though, "is that the Linux market is growing at a healthy rate," Travers concluded.
'The Right Way to Do IT'
"Moore's Law allows the world to do more with less hardware and so does FLOSS," blogger
Robert Pogson told Linux Girl. "It's the right way to do IT rather than paying a bunch for the privilege of running the hardware we own."
Last year was a turning point, Pogson added.
"More people bought small, cheap computers running Linux than that
other OS, and the world saw that things were fine without Wintel," he
explained. "2012 will bring more of the same." By the end of this year, in fact, "the use of GNU/Linux on small
cheap computers doing what we used to do with huge hair-drying Wintel
PCs will be mainstream in many places on Earth," Pogson predicted. "In
2012 we will see a major decline in the number of PCs running that other
OS. We will see major shelf-space given to Linux PCs at retail."
Small
satellites capable of docking in orbit could be used as "space building
blocks" to create larger spacecraft, says UK firm Surrey Satellite
Technology. Not content with putting a smartphone app in space, the company now plans to launch a satellite equipped with a Kinect depth camera, allowing it to locate and join with other nearby satellites.
SpaceX's Dragon spacecraft is the latest of many large-scale vehicles to dock in space,
but joining small and low-cost craft has not been attempted before.
Surrey Satellite Technology's Strand-2 mission will launch two 30cm-long
satellites on the same rocket, then attempt to dock them by using the
Kinect sensor to align together in 3D space.
"Once
you can launch low cost nanosatellites that dock together, the
possibilities are endless - like space building blocks," says project
leader Shaun Kenyon. For example, it might be possible to launch
the components for a larger spacecraft one piece at a time, then have
them automatically assemble in space.
Even your most advanced toaster won't ask that much of you these
days. No matter what you're browning, it all boils down to lowering that
lever and knowing that something is about to get toasty.
So, how do you make a complex piece of technology such as a 3D
printer easy enough for everyone to use, like a toaster? Well, to start,
you focus around a one-button design. There are 3D printers on the way
that want you to be able to start fabricating cool stuff just like that — just with one button. For the most part, it really can be that easy.
Here we preview 3D System's forthcoming Cube 3D printer, which is
looking toward a nearer-than-you-think future where 3D fabrication is
commonplace and something anyone can do.
Photo Credit: Kevin Hall/DVICE
With One Press Of This Button
If there really is a 3D printing at home revolution waiting to
happen, then 3D printers need to sort out two big barriers to entry: 1)
the steep learning curve one must overcome to use the technology and 2)
the capability of easily providing people with useful stuff to print.
While there are a number of options available
and on the way, the trailblazer for 3D printing at home was Makerbot's
Thing-O-Matic, followed up by the group's more versatile Replicator.
The Thing-O-Matic epitomizes the 3D printer as geared toward hobbyists:
it's industrial looking, requires technical know-how to get started and
— though you could buy them fully assembled — the Thing-O-Matic was
designed to be put together by someone who can solder. With the
Replicator, Makerbot hasn't left its hobbyists behind, offering a bigger
build space and two-color printing, but the platform now comes fully
assembled and tested, and Makerbot's robust and growing Thingiverse makes finding designs to print easy and free.
That same thinking — making 3D printing easier out of the box — is
shared by 3D Systems but taken along a little farther with the Cube. The
Cube comes in a box like any old gadget on a shelf. It also doesn't
look industrial and tinkery like other 3D printers, appearing a lot more
like a desktop PC or a sewing machine. Where the Replicator would be at
home in your workshop or garage, the Cube can sit on a kitchen counter
next to your toaster. The Cube also connects to your home network via
Wi-Fi, meaning you can use your PC to push new designs over to it,
although you don't need a PC to get it to work.
The Cube has a build space that's 5.5-inches all around (length,
width and height), which makes it perfect for action figures, cups,
jewelry and anything small. Larger objects can also be made, you just
need to print them out in smaller pieces and put them together. The Cube
will come paired with different apps and software to help you design
specific objects. For instance, one app we saw was like Build-A-Bear, but you were putting together your own robot instead.
In our video below, 3D Systems Social Media Manager Adam Reichental
walks us through just how easy it is to fire the Cube up.
Screencap: Cubify.com
If Apple's App Store Sold 3D Objects
The real difference between the Cube and its hobbyist competitors is
how you discover objects to print. For 3D printing enthusiasts,
Thingiverse represents the easiest go-to. Outside of Thingiverse and
Google-fishing for objects, you're really only left with the option of
making your own designs.
3D System's solution? Cubify, a Thingiverse-like site with some crucial differences.
Whereas objects on Thingiverse are free, on Cubify they aren't. Think
of Cubify as the Apple App Store of the 3D printing world — it's
curated. Designs uploaded to the site are checked out individually
before they're approved, and any obscene or copyright infringing
templates won't get through. This also allows 3D Systems to test the
designs and make sure they're ready to print with the Cube, taking out
some of the guesswork on your end.
You buy the 3D models you want to print, which range from a few bucks to this $155 oil rig design,
which is the most expensive model we could find. Cubify also lets folks
who don't own 3D printers buy objects, and 3D Systems will print it out
for them and mail it over. That service also starts out cheap, and goes
all the way up to this $8,799 table,
which would take quite a while to print out in small chunks using the
Cube; 3D Systems also operates an industrial printing arm for heavier
duty print jobs. One upside to charging for 3D objects: you support the
designers. Like app makers, 3D modelers will get a cut of the cash for
objects sold.
Using the Cube doesn't mean you have to use Cubify, however. Any
printable 3D model that conforms to the Cube's build area should work.
That said, paired up with Cubify, the Cube promises an experience that
is as easy as browsing for a design on your computer, sending it to the
Cube via Wi-Fi and then printing that object out with the touch of a
button.
How To Get One
The 3D Systems Cube 3D printer is available for a $1,299 pre-order now and starts shipping this Friday, May 25.
A paper-based touch pad on an alarmed cardboard box
detects the change in capacitance associated with the touch of a finger
to one of its buttons.
The keypad requires the appropriate sequence of
touches to disarm the system. Image credit: Mazzeo, et al.
The touch pads are made of metallized paper, which is paper coated in
aluminum and transparent polymer. The paper can function as a capacitor, and a laser can be used to cut several individual capacitors in the paper, each corresponding to a key on the touch pad.
When a person touches a key, the key’s capacitance is increased. Once
the keys are linked to external circuitry and a power source, the system
can detect when a key is touched by detecting the increased
capacitance.
According to lead researcher Aaron Mazzeo of Harvard University, the
next steps will be finding a power source and electronics that are
cheap, flexible, and disposable.
Among the applications, inexpensive touch pads could be used for
security purposes. The researchers have already developed a box with an
alarm and keypad that requires a code to allow authorized access.
Disposable touch pads could also be useful in sterile or contaminated
medical environments.
Green plants use photosynthesis to convert
water and sunlight into energy used to help the plant grow. Scientists
have created the first practical artificial leaf that mimics the natural
process and holds promise for sustainable green energy. The key to this
practical artificial leaf is that unlike earlier devices it doesn’t use
expensive components in its construction.
The new artificial leaf is made from inexpensive materials and uses
low-cost engineering and manufacturing processes making it much more
practical. The artificial leaf has an component to collect sunlight
sandwich between two films that generate oxygen and hydrogen gas. When
the artificial leaf is placed into a jar of water and placed in
sunlight, it bubbles, releasing hydrogen that can be used by fuel cells
to make electricity. Previous designs needed expensive materials like
platinum along with expensive manufacturing processes.
The new artificial leaf replaces the costly platinum with a less
expensive nickel-molybdenum-zinc compound. The opposite side of the leaf
has a cobalt film that generates oxygen gas. The hope is that this sort
of device can be used to generate electricity for remote places that
are off the electrical grid. The tech could also be used to power all
sorts of devices including phones and more.
“Considering that it is the 6 billion nonlegacy users
that are driving the enormous increase in energy demand by midcentury, a
research target of delivering solar energy to the poor with discoveries
such as the artificial leaf provides global society its most direct
path to a sustainable energy future,” he says.
According to reports from various industry
sources, the Chinese government has begun the process of picking a
national computer chip instruction set architecture (ISA). This ISA
would have to be used for any projects backed with government money —
which, in a communist country such as China, is a fairly long list of
public and private enterprises and institutions, including China Mobile,
the largest wireless carrier in the world. The primary reason for this
move is to lessen China’s reliance on western intellectual property.
There are at least five existing ISAs on the table for consideration — MIPS, Alpha, ARM, Power, and the homegrown UPU
— but the Chinese leadership has also mooted the idea of defining an
entirely new architecture. The first meeting to decide on a nationwide
ISA, attended by government officials and representatives from academic
groups and companies such as Huawei and ZTE, was held in March.
According to MIPS vice president Robert Bismuth, a final decision will be made in “a matter of months.”
China
has a long history with MIPS and Alpha. Loongson processors, which
power millions of Chinese school computers, use MIPS — and the ShenWei
processors (pictured right) found in China’s first homegrown
supercomputer, the Sunway Bluelight MPP,
are based on the Alpha ISA. MIPS Technologies (the company) hasn’t been
doing very well recently, and it’s rumored that the Sunnyvale-based
company could be up for sale — a purchase I’m sure the Chinese
government could afford.
According to EE Times, there are some 34
ARM licensees in China, but at $5 million for a single Cortex-A9 core
license, it’s unlikely that ARM will be China’s choice. The Power ISA is
cheaper, but lacks the software ecosystems that ARM and MIPS enjoy.
ShenWei/Alpha is also a possibility, but again it cannot compete with
MIPS’ installed base.
The other option, of course, is developing a
brand new ISA — a daunting task, considering you have to create an
entire software (compiler, developer, apps) and hardware (CPU, chipset,
motherboard) ecosystem from scratch. But, there are benefits to building
your own CPU architecture. China, for example, could design an ISA (or
microarchicture) with silicon-level monitoring and censorship — and, of
course, a ubiquitous, always-open backdoor that can be used by Chinese
intelligence agencies. The Great Firewall of China is fairly easy to
circumvent — but what if China built a DNS and IP address blacklist into
the hardware itself?
Taking a leaf out of South Korea’s hardcore
gaming scene, what if the Chinese government decided to implement a
hardware-level 10pm curfew for video games? Or some code that
automatically turns negative mentions of Hu Jintao (the Chinese
president) into positives, and inserts a few honorifics at the same
time. Or a latent botnet of hundreds of millions of computers that can
be activated upon the commencement of World War III. Or, or, or…
While most camera innovations are aimed at higher megapixel counts or new image capturing techniques, Matt Richardson is taking an entirely different route with the Descriptive Camera:
creating a device that turns your captured imagery into words. Designed
as part of a class for New York University's Interactive
Telecommunications Program, the camera consists of a USB webcam, a
shutter button, a small thermal printer, and an ethernet connection.
When a picture is "snapped," it's sent off to humans for analysis via
Amazon's Mechanical Turk API. The human on the other end then creates a
written description of the image, which is sent back to the camera. The
resulting text is printed with the thermal printer, framed by a
Polaroid-style photo outline (an example Richardson provides reads "It's
a dark room with a window. The image is quite pixelated."
According to Richardson's post about the project,
the Amazon Human Intelligence Task — or HIT — cost is about $1.25 for
each image, with results usually taking between three to six minutes to
return. An "accomplice mode" actually lets the camera send out links to
the image via instant messenger, providing a cheaper option for human
interpretation. While the device currently requires external power from a
5-volt source, Richardson does hope to make a version at some point
that runs off self-contained batteries and can use wireless data. It's
certainly an interesting project, and we won't deny that we're smitten
with the idea of taking images out and about in the world, and seeing
them perceived through someone else's eyes.
Soon you can get your hands on the Mobot modular
robot for a very reasonable $270 a module (pre-orders
available now). A number of connection plates and
attachments will also be available, and I
guess you can 3D print your own stuff.
Mobot by Barobo.com
I like the gripper that is powered and controlled by the
rotating faceplate. I am sure the same concept can be
used to 3D print some cool things in the future.
A connector would be an awesome thing and definitely
worth a price of some sort.
In general, it seems to be a very competent modular
robotics system. It uses a snap together connector,
making it simple and fast to use, but maybe not as
strong as a system that screws together.
There is a Graphical User Interface RobotController,
and you can program it with the C/C++ interpreter Ch
so everyone from beginner to hard core hacker should
be able to do some really cool stuff.
LG Display has launched a new, 6-inch flexible epaper
display that the company expects to show up in bendable products by the
beginning of next month. The panel, a 1024 x 768 monochrome sheet, can
be bent up to 40-degrees without breaking; in addition, because LG
Display has used a flexible plastic substrate rather than the more
traditional glass, it’s less than half the weight of a traditional
epaper panel.
That means lighter gadgets that are actually more durable since the
panels should be more resilient to drops or bumps. They can also be
thinner, too: the plastic panel is a third slimmer than glass
equivalents, at just 0.7mm thick.
LG Display says it can drop its new screen from 1.5m – the average
height a device is held when it’s being used for reading, apparently –
without any resulting damage. The company also hit the screen with a
plastic hammer, leaving no scratches or breaks, ETNews reports.
LG isn’t the only company to be working on flexible screens this
year. Samsung has already confirmed that it is looking at launching
devices using flexible AMOLED panels in
2012, though it’s unclear whether the screens will actually fold or
bend, or simply be used to wrap around smartphones for new types of UI.
The first products using the LG Display flexible panel are on track
for a release in the European market in early April, the company claims.
No word on what vendors will be offering them, nor how pricing will
compare to traditional glass-substrate epaper.