Via Microsoft Research
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Naïve upsampling of pixel art images leads to unsatisfactory results.
Our algorithm extracts a smooth, resolution-independent vector
representation from the image which is suitable for high-resolution
display devices (Image © Nintendo Co., Ltd.).
Abstract
We describe a novel algorithm for extracting a resolution-independent vector representation from pixel art
images, which enables magnifying the results by an arbitrary amount
without image degradation. Our algorithm resolves pixel-scale features
in the input and converts them into regions with smoothly varying
shading that are crisply separated by piecewise-smooth contour curves.
In the original image, pixels are represented on a square pixel lattice,
where diagonal neighbors are only connected through a single point.
This causes thin features to become visually disconnected under
magnification by conventional means, and it causes connectedness and
separation of diagonal neighbors to be ambiguous. The key to our
algorithm is in resolving these ambiguities. This enables us to reshape
the pixel cells so that neighboring pixels belonging to the same feature
are connected through edges, thereby preserving the feature
connectivity under magnification. We reduce pixel aliasing artifacts and
improve smoothness by fitting spline curves to contours in the image
and optimizing their control points.
Paper
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Article@Microsoft Research